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Welcome
01 Getting Started
ARC+ Screen
Access to the Toolbars
Basic Concepts
Configuration of the Mouse
Contextual Menu
Controlling the View
Coordinates Toolbar
Customized Toolbars
Cut, Copy, Paste Operations
Defining the Interface Components
Displaying the Axis Indicator and Origin
Editing an Object or Frame in a Separate Session
Hiding and Displaying Toolbars
Icon Toolbars
Important Hotkeys
Getting Started
Layers Toolbar
Main Toolbar
Modes Toolbar
Multi-Document Interface
New Contextual Menu
New Menu
Opening a New Session ARC+
Organization of the New Pull-Down Menu
Other Basic ARC+ Features
Protection of ARC+
Scale and Unit Toolbar
Screen Configuration
Setting the Screen Layout
Status Bar
Status Line
Status Toolbar
Summary of the Main Shifted Elements
System Toolbars
The ARC+ Working Environment
Tools
Types of entities in ARC+
Update ARC+ Through Web
Use of ARC+ Manager
Using Input Lines and Keyboard
Using Menus
Using the Mouse
View Control Windows
What Kind of Computer do I Need?
What's New in ARC+
Introduction
ARC+ Interface
02 Basic Tools
Work Plane Settings
3D EnvironmentControlling Planes and Axes
3D Environment Points and Snap Settings
Activate or deactivate the automatic 2D-3D mode
ARC+ Colors
Arcs
Arithmetic Notation for Numerical Input by the User
Automatic 2D and 3D mode
Calculator
Change display order
Change Tolerance Settings for Enclosed Areas
Colors
Compress Color List
Converting 15 Colors to 255 Colors
15 Colors to 255 Colors External Files
Creating a Layout Grid
Creating a Matrix Grid
Creating Like Sample
Creating Points
Creating the Layout Grid Symbols
Customize Colors 2 to 15
Defining a Free Point on the Screen
Defining a Point in Space
Deleting Markers
Deleting Points
Displaying Arc Centers, Origins and Reference Points
Dynamic Snap Polar Constraints Step Constraints
Grids
Indicating Entities
Basic Tools
Layers
Locking the Third Axis
Managing the Model
Mouse Configuration
Network Support
Operation
Other ARC+ Features
Points and Markers
Points, Planes and Axes
Polar Constraints
Principle
Reorientation of the model
Repeating the Previous Command
Resetting the Indication List
Scrolling Previous Commands
Selection by Sample
Selection Group
Set Customize Colors Mode On/Off
Set Decimal Point Accuracy
Setting Line Attributes
Setting Range of Scale
Setting the Coordinate Origin Point
Setting the Screen Scale
Setting the Size of Points
Setting the Value of the Third Axis
Setting the Waiting Mode
Setting the Work Environment Colors
Setting Working Units
Smart Selection
Snap Filter
Snap to Predefined Points
Snap Toolbar
Snapping to a Specific Point
Status Toolbar
Back to the Main Topic
Undoing and Redoing the Commands
User Preferences
03 Lines
Quick_Creation_Rectangle
Additional Commands - lines
Changing_the_Size_of_an_Ellipse
Creating_a_Line
Creating_a_Line_at_an_Offset
Creating_an_Ellipse
Creating Arcs
Creating_Lines
Creating_Wire_Circles
Creating_Wire_Circles_and_Arcs
Editing_Lines
Introduction_Lines
04 Polygons and Solids
Convert 2D polygon to 3D path
Convert the polygon type for surface and hatch
Converting the polygons
Creating a Free Polygon
Creating a Polygon Arc
Creating a polygon at offset
Creating a Solid by Rotating a Polygon
Creating a Solid from Two Polygons
Creating arcs
Creating Continuous Polygon Arcs
Creating free shape 3D steps
Creating Holes in a Polygon
Creating predefined polygon prisms
Creating Predefined Polygon Shapes
Creating Sets of Polygon Surfaces
Creating Slabs
Deleting Polygon Segments
Editing a Polygon
Editing Polygons and Solids
Expanding a Polygon into a Solid
Exploding a Polygon into Lines
Extruding a Polygon along a Path
Introduction_Poly
Modifying Attributes
Other Polygon Queries
Polygon Types
Polygon Utilities
Projecting a Polygon to a New Plane
Querying and Changing the Sign (+/-) of a Solid
Querying Solid TypeRegular or Complex
Querying the polygon type
Sphere
Triangulating Twisted Polygon Surfaces
2D Creation
3D Creation
Assembling Lines to Polygons
Closing a Polygon
Continuing a Polygon
05 Walls
Breaking Walls and Wall Arcs
Changing the Alignment of an Existing Wall
Changing the Dominance of Walls of Different Heights at a Corner
Changing the Symmetry of a Wall together with its Openings and T-Junction
Changing the Symmetry of Walls and Arcs
Closing a Wall End
Converting Polygons to Walls
Converting Walls and Arcs into Lines
Corners and Fillets
Creating a 3D Model from a Single Wall
Creating a Wall
Creating a Wall at Offset
Creating a Wall
Creating Junctions between Walls
Creating Three-Dimensional Walls and Openings
Creating Wall Arcs
Defining a New T-Junction between Walls
Defining or Editing a Wall
Deleting the 3D Characteristics of Walls
Deleting Walls and Openings
Display-hide Internal Wall Layers and Axe
Displaying and Hiding Walls
Editing Walls
Filling a Wall Layer with a Linear Pattern
Hatching Walls
Highlighting the First Layer, Axis or Open Ends of Walls
Importing Walls from a Wall Settings File
Introduction_wall
Junctions
Leveling the Top of a Sectioned Wall
Managing the Wall Library
Queries
Quick Creation
Refining Corners between Walls and Joints between Straight Wall Segments
Replacing a Wall
Resolving Corners
Saving and Executing Hatch and Pattern Definitions for Batch Operations
Selecting all Walls, Openings or Fill
Selecting Walls
Selecting Walls by Name or Number of Layers
Setting the Current Wall Height
Setting the Current Wall Type
Symmetry and Alignment
Trimming a Wall or Segment
Troubleshooting Walls
Updating the Height of Walls and Arcs
Updating the Number of Segments in a 3D Wall Arc
Updating the Offset of a Wall
Wall Arcs
Walls2D - 3D
06 Openings
Changing the Height Above the Floor
Changing the Height of Openings in Wall Arcs
Changing the Size of an Opening
Changing the Symmetry of an Opening
Changing the Symmetry of End Conditions
Concepts and Terminology
Copying End Conditions
Copying Openings
Creating a Parametric Opening & End Condition
Creating a Wall End Condition
Creating an Opening
Deleting End Conditions
Introduction_Open
Placing an Opening in a Wall Arc
Placing End Conditions
Placing the Current Opening
Positioning Control Points in an Opening or End Condition
Quick Placing
Replacing Openings
Repositioning an Opening with a Wall
Selecting Openings
Selecting Openings from the Library Dialog Box
Setting a Current End Condition
Setting a Current Opening
Setting and Placing End Conditions
Setting and Placing Openings
Updating Openings
07 Stairs
Querying the Parameters of a Staircase
Querying the Staircase
Setting the Permissible Ranges for Stair Parameters
Staircase Types and Models
Staircases by Parameters
Stairs by Defined Area
Switching between 2D and 3D Model of the Stairs
Creating Linear Staircases
Creating Spiral Staircases
Creating Stairs in a Defined Space
Definitions and Terminology
Introduction_stair
Querying
08 Hatching Patterns
Drawing Zigzag Patterns between Lines
Filling a Polygon with a Pattern
Filling Polygons
Hatch Patterns
Hatching a Polygon
Hatching Selected Polygons
Introduction_Hatch
Linear Patterns
Refreshing
Selecting all Linear Patterns
Selecting Hatch, Fill or Linear Patterns
Selecting Patterns
Area Fill Patterns
Changing a Linear Pattern
Creating a Linear Pattern between Two Parallel Lines
Creating a Linear Pattern between Two Points
Crosshatching an Area
Defining a Linear Pattern
09 Editing and Manipulation
Clipping Lines
Clipping Lines automatically
Copying
Copying and Rotating Entities Through an Angle
Copying Entities within a Fence
Creating a 3D Array
Creating a Corner
Creating a Fillet
Deleting
Deleting a Segment of a Line
Deleting a Selection Group
Deleting an Entity
Dropping Entities from the Model
Editing 2D Drawings
Editing Lines
Introduction_EnM
Manipulating and Scaling Entities
Manipulating Entities
Manipulating Entities by Attaching
Manipulating Entities by Dragging
Manipulating Entities by Rotating
Manipulating Entities by Symmetry
Manipulating Entities from Point to Point
Manipulation
Merging Interrupted Lines
Modifying Attributes of a Line Segment
Move or Copy with Offset
Scaling by 2 points
Selection deletion mode
Setting Increment
Stretching
Trimming Lines and Arcs
Updating Line Attributes
Updating to Current Line Attributes
Breaking a Line or Arc into Segments
Chamfering Corners of Lines and Polygons
Changing an Arc into Equal Line Segments
Changing Line Attributes
Changing the Length of Lines
Clearing Overlapping Lines
10 Files
Adding and Editing the Hyperlink
Archiving a Model and Associated Files
Autosave Feature
Backup
Backup Copy
Batch Conversion
Batch Files
Clearing the Current File
Compatibility with Previous versions
Converting 15 Colors to 255 Colors Current File
Converting 15 Colors to 255 colors External Files
Creating a New File using a Template
Dumping a Model Database
DXF & DWG
Executing a Batch File
Export Parameters
Exporting a Model into Another
Exporting and Sending Files to Internet
Exporting DXF or DWG
Exporting in .atl Format
Exporting in DWF Format
Exporting in .gs1 Format (Polygon Description)
Exporting in VRML Format
Exporting to Rendering Software
Files Created by ARC+ Commands
Hyperlinks
Import Parameters
Importing a Model into Another
Importing and Exporting a File
Importing DXF or DWG
Introcution_Files
Merging adb Files
Model Files
Open as
Opening an Existing File
Opening the Hyperlink
Performing a Quick Backup
Recording Log (Batch) File
Removing the Hyperlink
Restoring a File
Restoring a Model from a Dump File
Saving a File
Saving a Template
Saving in Previous Formats
Saving Model Files
Saving your Work
Sending a Model by email
Stereolithography (STL)
Template Files
Troubleshooting a File
Uses of Batch Files
Using the Batch Manager
11 Viewing
2D or 3D Viewing
3D Displacement
Adding a Background Picture
Adding Lights to your Model
Adding Texture and Background Pictures to the Library
Additional View Settings
Advanced Viewing
Applying and Editing Colors, Textures and Transparency
Axonometric View
Cameras
Cameras and Section Manager
Changing the Display in a Control Window
Controlling the Color of Negative Solids
Controlling the Display of Lines
Converting Simple to Complex Solids
Creating 2D Files
Display Modes
Dynamic Viewing
Editing Textures
Elevation View
Entering and Displaying the Rendering Mode
Entering the Solid Viewing Mode
Generating a Model with Shadows
Hiding Surface Boundaries of Solids
How to Control the View
Introduction_view
Loading a View
Moving Both the Eye and Target Positions (Relative)
Moving the Eye and Target in a View Control Window
Moving the Eye Position (Relative)
Opening Control Windows
Panning the View
Plan View
Planes
Preventing Redrawing of the Screen
Redrawing a Selected Entity
Redrawing the Whole Model
Refreshing Hatches and Patterns
Refreshing the Screen
Regenerating the Model from the Database
Removing Colors Textures and Transparency from a Solid
Render Display Modes
Returning to a Previous View of the Model
Returning to the Modeling Mode
Rotate Around an Axis
Rotating the Target Around the Eye Position
Saving a 2D Projection of the Model
Saving a View
Saving and Opening a Solid File
Saving the View in a File
Screen Scaling Modes
Scrolling Views
Sections
Set Lines Visibility
Set Lines Visibility Mode
Setting a Parallel Projection
Setting a Perspective Projection
Setting a Predefined Standard View
Setting Display of Text, Dim. & Linear Patterns On or Off
Setting Eye & Target Position, & Perspective Angle
Setting Perspective or Parallel Projections
Setting Screen Scale
Setting Solid Viewing Options
Setting the Ground Level
Setting the Projection Precisely
Setting the Reference Scale
Setting the Scale of a Background Picture
Setting the Screen Scaling Mode
Setting the Sun Position
Setting the Tolerances for Solid Displays
Setting the View Control Redraw Speed
Settings of Dynamic Viewing
Smoothing the Curvature of Arcs
Solid Viewing Mode Settings
Spin
Starting the Cameras and Section Manager
Switching the Shading On or Off
Toggling between Two Views
Using the Control Windows
View Management
Viewing a Section Plane
What you Need to Know about Solid Entity Types
Zoom and Pan in Real Time
Zooming and Panning the View
Zooming and Panning Using a Zoom Control Window
Zooming Out
Zooming the View
12 Selection
Adding a New Mask
Blanking
Creating a New Selection Group
Defining a Selection Group
Deleting Selected Entities
Displaying a Blanking Level
Introduction_Selection
Reversing the Selection Group
Selecting all Linear Patterns
Selecting all Walls, Openings or Fill
Selecting by Attributes
Selecting by Color
Selecting by Entity Type
Selecting by Layer Number
Selecting by Line Attributes
Selecting by Non-geometric Attributes
Selecting/Deselecting
Selecting Placed Objects by Name
Selecting Text and Dimensions by Font
Selecting Walls by Name or by Number of Layers
Selection by Polygon Fence
13 Help Lines
Creating a Help Line at the Intersection of Two Planes
Creating a Help Line Parallel to a Major Axis
Creating a Help Line Passing through Two Points
Creating a Help Line Perpendicular to a Plane
Creating a Help Point
Creating a Parallel Help Line through a Point
Creating a Parallel Help Line to a Line at a Specified Distance
Creating a Tangential Help Line
Creating Circle Help Lines
Creating Help Line Tangents between Two Circles
Creating Help Line Tangents to a Circle through a Point
Creating Short Help Lines
Creating Tangent Help Lines
Deleting All Help Lines
Displaying Arc Centers, Origins and Reference Points
Dividing a Distance into Equal Parts
Dividing a Distance or an Entity
Dividing an Arc by Radial Help Lines
Dividing Space with Parallel Help Lines
Division and Parallel Help Lines
Finding the Middle Point of an Existing Line
Help Line Arc
Intersection Help Lines
Introduction_HL
Marking a Point at Relative Distance from Two Points
Marking the Intersection between a Line and an Arc
Marking the Intersection between a Line & Free Plane
Marking the Intersection between Two Arcs or Circles
Marking the Intersection of a Line and a Major Plane
Progressive from point
Relative Point Along a Path
Selecting or Deselecting All Help Lines
Several Parallels
Short Help Lines and Points
Spatial Help Lines
Tangential Help Lines
Additional Commands used in Help Lines
Angle Help Lines
Arc and Circle Help Lines
Basic Help Lines
Bisector
Creating a Help Line along an Existing Line
Creating a Help Line at an Angle and Azimuth
Creating a Help Line at an Angle to a Line
14 Sectioning and Sculpting
Boolean Operations
Creating a Geometric Section
Creating a Solid Entity by Common Volume
Introduction_Sectioning_n_Sculpting
Sculpting Solids (Boolean Operations)
Sectioning a Solid Entity
Sectioning Solids
Splitting a Solid
Subtracting One Solid from Another
Unifying Solids Minus Their Intersection
Uniting Two Solids
15 Placed Objects and Libraries
Adding Objects to Libraries
Assembling Entities into a Placed Object
Change Library Path
Converting Walls and Arcs into Lines
Copy On Path
Creating a Parametric Object
Creating an Object
Creating and Editing Objects
Dragging the Object into Position
Exploding a Placed Object to Its Component Entities
Exploding a Polygon into Lines
Exploding Entities
Introduction_POnL
Managing and Manipulating Objects
Object Manager
Parametric Objects
Place Library Objects as a Symbol
Placing a Parametric Object
Placing an Object
Placing an Object by Dragging
Placing an Object in Its Original Position and Size
Placing an Object with Direction and X-Axis Scale
Placing an Object with Rotation and Scale
Placing an Object with Scale Factors
Placing object in direction with scale beam
Predefined Libraries
Replacing a Parametric Placed Object
Replacing a Placed Object
Resizing Parametric Objects
Rotate and scale randomly
Selecting all Placed Objects
Selecting Placed Objects by Name
Setting 2D-3D Objects
Setting Layers of Placed Objects
Setting Path and Drives for Libraries
Using the Library Dialog Box
16 Layers
Introduction_Layer
Layer Batch
Layer Commands
Layer Options
Layer Properties
Layer Styles
Layers and Layer Groups
Managing Layers Configurations
Managing the Layer List
Using the Layer Manager
Working with Layers
Changing the Layer of an Entity
17 Queries
Activating the Dynamic Navigation Mode
Area by Points
Attach a Surface Text to a Polygon
Attach, Remove or Replace Attributes
Create and Manage an Attribute List
Creating a Report of Attached Non-geometric Attributes
Define the Default Surface Text
Displaying the Location of a Point
Draw a Surface Polygon
Dynamic Navigation Mode
Highlight and Select Entities in Your Model With Chosen Attributes
Introduction_Queries
Managing Attributes
Measuring the Angle Between Two Lines
Measuring the Area of a Polygon
Measuring the Volume of a Solid
Non-Geometric Attributes
Query File Information
Querying and Changing a Polygon
Querying and Changing the Sign of a Solid
Querying Entity Attributes
Querying Specific Geometric Attributes
Querying the Angle of an Arc
Querying the Attributes of an Entity
Querying the Length and Angle of an Entity
Surface Polygons
18 Text
Adding Coordinates
Adding Text to Your Work
Assigning Numbers to Entities
Callouts
Changing Existing Text
Converting True Type Text to Polygons
Creating a Block of Text
Creating a Line of Text
Creating or Modifying a Font - Font Editor
Creating Text
Creating Text by Fence
Deleting All Text
Displaying Baselines
Editing Text
Entering symbols
Fonts
Indicating Text Entities
Introduction_txt
Location, Justification and Direction
Managing Text Styles
Proportional Spacing
Searching Text
Selecting All Text
Selecting by Font
Selecting Text by its Style
Setting Text Attributes
Setting the Text Reference Scale
Settings via Dialog Box
Settings via Toolbar
Text Concepts
Text resize True Type fonts
Text resize True Type fonts for multiple files
Text Size Scaled or Fixed
Text Tags
Text Utilities
Updating Existing Text Attributes
Using TrueType Fonts
19 Dimensions
Changing the Length of a Dimension Line
Continuing an Existing Dimension Line
Controlling the Size of Fixed Text
Converting Dimension Lines
Creating a Dim Line at Any Angle between Specified Points
Creating an Automatic Dimension Line
Creating Baseline Dimensions
Creating Dim. Lines between Points
Creating Dimension Lines by Indicated Entities
Creating Linear Dimension Lines
Creating Running Dimensions
Deleting All Dimensions
Dimension Lines for an Ellipse
Dimensioning Parametric Objects and Openings
Dimensioning the Angle between Two Lines or 3 points
Dimensioning the Angle of an Arc
Editing Dimension Lines
Entering Symbols
Generating Dim Automatically within a Range
Introduction_Dim
Joining Two Dimension Lines
Measuring a Radius
Measuring Non-orthogonal Dimensions
Measuring the Length of an Arc
Moving Dimension Text
Normal Create Dim Line Perpendicular to Entity
Parallel Create Dim. Line Parallel to Entity
Radius Dimensions for an Ellipse
Selecting All Dimension Lines
Selecting by Font
Selecting Dimension Lines
Setting and Updating Attributes
Stretching a Model with its Dimension Lines
Summing Up Dimension Lines
Updating Orientation of Dimension Text
Working with Basic Dimension Lines
Additional Commands Used in Dimensions
Arcs and Angles
Automatic Dimensioning of All Walls
Breaking a Dimension Line
Changing Dimension Text
20 Plotting and printing
Colors of lines, filling and images
Configuration of printers parameters
Controlling the Dimensions of Fixed Text
Creating a MET File
Creating a PRN file
Creating an Output File - *.MET format, *.PLT format
Introduction_Plot
Management of colors and pens for printing
Manager for colors and thicknesses of pens
Plot to a device Sending MET and PLOT Files
Plotter Configuration
Plotting Manager (obsolete)
Plotting the current screen
Point of reference
Preview
Printing
Printing in PDF Format
Printing Manager
Printing on paper
Printing Summary
Printing to images
Printing zone
Resizing the DSG frame
Scale
Screen capture
Types of Line Sizes
21 Drawing Sheet Generator
Exiting the Drawing Sheet Generator
Introduction_dsg
Moving a Drawing Frame to a New Position
Placing an Entire Drawing Automatic Scaling
Placing an Entire Drawing Specified Scaling
Placing and Clipping a Drawing Automatic Scaling
Placing and Clipping a Drawing Specified Scaling
Placing Drawings and Bitmaps Images on the Drawing Sheet
Placing Drawings on the Sheet
Print Manager
Queries
Querying a Drawing
Querying a Drawing Sheet
Replacing a Drawing
Rotating a Drawing Frame
Rotating a Drawing within its Frame
Setting the Display Mode of a Drawing Sheet
Shifting a Drawing within its Frame
Starting the DSG
Updating Size of Text and Dimensions
Additional Commands Used in DSG
Adjusting the Drawing Sheet
Changing the Frame Size of a Drawing
Changing the Scale of a Drawing
Changing the Symmetry of a Drawing Frame
Deleting a Placed Drawing
Editing the Drawing
Editing the Sheet
Entering the Drawing Sheet Generator
22 Area
Adding Calculation Division Lines
Additional Commands in the Area Mode
Assigning Attributes
Calculating Quantities
Dividing a Space
Editing the Report
Entering the Area Calculating Mode
Entering the Quantities Mode
Filtering Entities for Space Identification
General Procedure Overview
Generating the Report
Hide or Display Room Numbers
Identifying a Floor
Identifying Reduction Areas
Identifying Rooms and Areas
Introduction_Area
Making Reports
Performing the Calculations
Preparing the Model for Calculations
Querying a Room or Floor
Resetting the Results
Returning to the Geometric Mode
Setting Area Calculation Parameters
Setting Quantity Calculation Parameters
Specifying a Room Name
Specifying a Room Number
Viewing Reports
Viewing the Report in ASCII Format
23 Roofs
Using the Roof Openings Dialog Box
Before You Begin
Converting a Polygon to Roof
Creating a Roof Perimeter
Creating an Opening in a Roof
Creating Openings in a Roof
Creating Roof Openings
Creating Roofs
Editing Your Roof
Generating a Roof
Introduction_Roofs
Setting Wall Height
Using the Roof Attributes Dialog Box
Index
24 Terrain
Map and Model Types
Randomly Generated Fractal-Based Models
Refining Your Terrain Model
Before You Begin
Creating a Terrain Model
Introduction_Terrain
25 Raster Support
Autotrim
Brightness
Color Resolution
Colors Weight
Contrast
Convert External Image to Embedded Image
Convert Several Images to a New Format
Convert to Colored Gray
Define image order
Gamma Correction
Grayscale
Grayscale 8 Bit
Hue
Image Adjustment
Image Colors
Image Manager
Image Size and Appearance
Image Toolbars
Insert Image
Inserting and Managing Images
Intensity
Introduction_rasterimg
Invert Colors
Mirror Horizontally
Mirror Vertically
Posterize
Power clip
Remap Histocontrast
Remap HistoEqual
Remap Hue
Remap Intensity
Remapping
Replace Image
Resize
Restore Original Image
Rotate
Saturation
Save Image as
Scale Image
Scan Image
Shear Image
Solarize
Swap Colors
Unify Images
26 STL
Saving in STL Format
Introduction_STL
Instructions for Preparing an ARC+ Model for Stereolithography
The Process of Rapid Prototyping by Stereolithography
27 ARC Photo
Image Rectification principles
Importing Images
Introduction_ARC_PHOTOS
Preparing the image
Rectify the Image
28 Lights
Geo Location
Natural Light Studio
Introduction
North
Sun Direction
Time
Light Balance
Camera Relative
Light Template
Natural Light Studio Settings
Ambient Light
Environment
Sky
Sun
29 Materials
Editing shader parameters
Procedural Textures
Types of shaders
Reflection Shaders
Bump Shaders
Transparency Shaders
Color Shaders
Introduction to materials
Material Style
Parameters
Noise
Slider parameters
Colors
Texture size
Scale
Point and area sampling
Color Shaders
Blue Marble
Plain
Cubes
Granite
Marble
Paving
Simple Wood
Solid Polka
Wood
Wrapped Brick
Wrapped Brick Bonds
Wrapped Brick Formation
Wrapped Checker
Wrapped Grid
Wrapped Image
Wrapped Roof Tiles
30 Render
Render
Rendering Frame
Introduction
Entity Types
Layer Status
Render Style
Render Styles Standard
Photorealistic
Simple shaded
Vector
Scanline
Ray traced
Environment
Background
Introduction
Background Studio
Foreground
Foreground
Fog
Snow
Deepth of Cue
Scattering Medium
Scaled Image
Fog Light
Ground Fog
Background
Color Plain
Graduate Two Colors
Graduate Three Colors
Horizon
Clouds
Image empirical
Scaled Image
Two Planes
Mixed
Ray cube
Environment
Environment
Auto
Cube
Fixed Cross Map
Fixed Cube Map
Infinite Cross Map
Infinite Cube Map
Latidude/Longitude Map (Panorama)
Sphere Map
Angular Map
31 Screen Layout
Screen Layout
Split View
Adding a view
Deleting a New View
Customizing a view
Join a frame
Multiple Displays
Introduction
32 Camera
Camera
Camera Settings
Depth of Field
Introduction
Orthographic / Perspective
Auto Clipping
Focal
Scene Solution
33 Environment
Background
Introduction
Background Studio
Foreground
Foreground
Fog
Snow
Deepth of Cue
Scattering Medium
Scaled Image
Fog Light
Ground Fog
Background
Color Plain
Graduate Two Colors
Graduate Three Colors
Horizon
Clouds
Image empirical
Scaled Image
Two Planes
Mixed
Ray cube
Environment
Environment
Auto
Cube
Fixed Cross Map
Fixed Cube Map
Infinite Cross Map
Infinite Cube Map
Latidude/Longitude Map (Panorama)
Sphere Map
Angular Map
34 Help Manager
Introduction
35 Area Manager
Introduction
Generating Reports
Zone Labels
Edit Parameters
Saving
Place a graphic report
Text Styles
Index
Calculate with variables
Nodes
Adding variables to your report
Report Templates
Calculating with negative spaces
Set up a calculated space
2D Creation
2D or 3D Viewing
2D or 3D Viewing 1
2D or 3D Viewing 2
3D Creation
3D Displacement
Activating the Dynamic Navigation Mode
Adding a Background Picture
Adding a Background Picture 1
Adding a New Mask
Adding a New Mask 1
Adding and Editing the Hyperlink
Adding Calculation Division Lines
Adding Calculation Division Lines 1
Adding Coordinates
Adding Coordinates 1
Adding Lights to your Model
Adding Lights to your Model 1
Adding Objects to Libraries
Adding Text to Your Work
Adding Texture and Background Pictures to the Library
Additional Commands in the Area Mode
Additional Commands Used in Dimensions
Additional Commands Used in DSG
Additional Commands used in Help Lines
Additional View Settings
Adjusting the Drawing Sheet
Adjusting the Drawing Sheet 1
Advanced Viewing
Advanced Viewing 1
Angle Help Lines
Applying and Editing Colors, Textures and Tr1
Applying and Editing Colors, Textures and Transparency
Arc and Circle Help Lines
Archiving a Model and Associated Files
Archiving a Model and Associated Files 1
Arcs and Angles
Area by Points
Area by Points 1
Area Fill Patterns
Assembling Entities into a Placed Object
Assembling Entities into a Placed Object 1
Assembling Lines to Polygons
Assembling Lines to Polygons 1
Assigning Attributes
Assigning Attributes 1
Assigning Numbers to Entities
Assigning Numbers to Entities 1
Attach a Surface Text to a Polygon
Attach a Surface Text to a Polygon 1
Attach, Remove or Replace Attributes
Automatic Dimensioning of All Walls
Automatic Dimensioning of All Walls 1
Automatic Dimensioning of All Walls 2
Autosave Feature
Autosave Feature 1
Axonometric View
Axonometric View 1
Backup
Backup Copy
Backup Copy 1
Basic Help Lines
Batch Conversion
Batch Conversion 1
Batch Files
Before You Begin
Bisector
Bisector 1
Blanking
Blue Marble
Boolean Operations
Boolean Operations 1
Breaking a Dimension Line
Breaking a Dimension Line 1
Breaking a Line or Arc into Segments
Breaking a Line or Arc into Segments 1
Breaking Walls and Wall Arcs
Breaking Walls and Wall Arcs 1
Bump Shaders
Calculating Quantities
Callouts
Callouts 1
Cameras
Cameras and Section Manager
Chamfering Corners of Lines and Polygons
Chamfering Corners of Lines and Polygons 1
Change Library Path
Change Library Path 1
Changing a Linear Pattern
Changing a Linear Pattern 1
Changing an Arc into Equal Line Segments
Changing an Arc into Equal Line Segments 1
Changing an Arc into Equal Line Segments 2
Changing Dimension Text
Changing Dimension Text 1
Changing Existing Text
Changing Existing Text 1
Changing Line Attributes
Changing the Alignment of an Existing Wall
Changing the Display in a Control Window
Changing the Dominance of Walls of Different Heights at a Corner
Changing the Dominance of Walls of Different1
Changing the Frame Size of a Drawing
Changing the Frame Size of a Drawing 1
Changing the Height Above the Floor
Changing the Height Above the Floor 1
Changing the Height of Openings in Wall Arcs
Changing the Height of Openings in Wall Arcs1
Changing the Layer of an Entity
Changing the Layer of an Entity 1
Changing the Length of a Dimension Line
Changing the Length of a Dimension Line 1
Changing the Length of Lines
Changing the Length of Lines 1
Changing the Scale of a Drawing
Changing the Scale of a Drawing 1
Changing the Size of an Opening
Changing the Size of an Opening 1
Changing the Symmetry of a Drawing Frame
Changing the Symmetry of a Drawing Frame 1
Changing the Symmetry of a Wall together wit1
Changing the Symmetry of a Wall together wit2
Changing the Symmetry of a Wall together with its Openings and T-Junction
Changing the Symmetry of an Opening
Changing the Symmetry of an Opening 1
Changing the Symmetry of End Conditions
Changing the Symmetry of End Conditions 1
Changing the Symmetry of Walls and Arcs
Changing the Symmetry of Walls and Arcs 1
Clearing Overlapping Lines
Clearing Overlapping Lines 1
Clearing the Current File
Clearing the Current File 1
Clipping Lines
Clipping Lines 1
Clipping Lines automatically
Clipping Lines automatically 1
Clipping Lines automatically 2
Closing a Polygon
Closing a Polygon 1
Closing a Wall End
Closing a Wall End 1
Color Shaders
Colors of lines, filling and images
Compatibility with Previous versions
Concepts and Terminology
Configuration of printers parameters
Continuing a Polygon
Continuing a Polygon 1
Continuing an Existing Dimension Line
Continuing an Existing Dimension Line 1
Controlling the Color of Negative Solids
Controlling the Color of Negative Solids 1
Controlling the Dimensions of Fixed Text
Controlling the Display of Lines
Controlling the Display of Lines 1
Controlling the Size of Fixed Text
Convert 2D polygon to 3D path
Convert 2D polygon to 3D path 1
Convert the polygon type for surface and hatch
Converting 15 Colors to 255 Colors Current File
Converting 15 Colors to 255 Colors Current1
Converting 15 Colors to 255 colors Externa1
Converting 15 Colors to 255 colors External Files
Converting Dimension Lines
Converting Dimension Lines 1
Converting Polygons to Walls
Converting Polygons to Walls 1
Converting Simple to Complex Solids
Converting Simple to Complex Solids 1
Converting the polygons
Converting True Type Text to Polygons
Converting True Type Text to Polygons 1
Converting Walls and Arcs into Lines
Converting Walls and Arcs into Lines 1
Coordinates Toolbar
Copy On Path
Copy On Path 1
Copying
Copying and Rotating Entities Through an Ang1
Copying and Rotating Entities Through an Angle
Copying End Conditions
Copying End Conditions 1
Copying Entities within a Fence
Copying Entities within a Fence 1
Copying Openings
Copying Openings 1
Corners and Fillets
Corners and Fillets 1
Create and Manage an Attribute List
Creating 2D Files
Creating a 3D Array
Creating a 3D Array 1
Creating a 3D Model from a Single Wall
Creating a 3D Model from a Single Wall 1
Creating a Block of Text
Creating a Block of Text 1
Creating a Corner
Creating a Corner 1
Creating a Dim Line at Any Angle between Spe1
Creating a Dim Line at Any Angle between Specified Points
Creating a Fillet
Creating a Fillet 1
Creating a Fillet 2
Creating a Free Polygon
Creating a Free Polygon 1
Creating a Geometric Section
Creating a Geometric Section 1
Creating a Help Line along an Existing Line
Creating a Help Line along an Existing Line 1
Creating a Help Line at an Angle and Azimuth
Creating a Help Line at an Angle and Azimuth1
Creating a Help Line at an Angle to a Line
Creating a Help Line at an Angle to a Line 1
Creating a Help Line at the Intersection of 1
Creating a Help Line at the Intersection of Two Planes
Creating a Help Line Parallel to a Major Axi1
Creating a Help Line Parallel to a Major Axi2
Creating a Help Line Parallel to a Major Axi3
Creating a Help Line Parallel to a Major Axis
Creating a Help Line Passing through Two Poi1
Creating a Help Line Passing through Two Points
Creating a Help Line Perpendicular to a Plan1
Creating a Help Line Perpendicular to a Plane
Creating a Help Point
Creating a Help Point 1
Creating a Line
Creating a Line of Text
Creating a Line of Text 1
Creating a Linear Pattern between Two Parall1
Creating a Linear Pattern between Two Parallel Lines
Creating a Linear Pattern between Two Points
Creating a Linear Pattern between Two Points1
Creating a MET File
Creating a New File using a Template
Creating a New File using a Template 1
Creating a New Selection Group
Creating a New Selection Group 1
Creating a Parallel Help Line through a Poin1
Creating a Parallel Help Line through a Point
Creating a Parallel Help Line to a Line at a Specified Distance
Creating a Parallel Help Line to a Line at a1
Creating a Parametric Object
Creating a Parametric Opening & End Condition
Creating a Polygon Arc
Creating a Polygon Arc 1
Creating a polygon at offset
Creating a polygon at offset 1
Creating a PRN file
Creating a Report of Attached Non-geometric 1
Creating a Report of Attached Non-geometric Attributes
Creating a Solid by Rotating a Polygon
Creating a Solid by Rotating a Polygon 1
Creating a Solid Entity by Common Volume
Creating a Solid Entity by Common Volume 1
Creating a Solid from Two Polygons
Creating a Solid from Two Polygons 1
Creating a Tangential Help Line
Creating a Tangential Help Line 1
Creating a Wall
Creating a Wall 1
Creating a Wall at Offset
Creating a Wall at Offset 1
Creating a Wall End Condition
Creating an Automatic Dimension Line
Creating an Automatic Dimension Line 1
Creating an Automatic Dimension Line 2
Creating an Object
Creating an Object 1
Creating an Opening
Creating an Opening 1
Creating an Output File - *.MET format, *.PLT format
Creating and Editing Objects
Creating arcs
Creating arcs 1
Creating Baseline Dimensions
Creating Baseline Dimensions 1
Creating Circle Help Lines
Creating Circle Help Lines 1
Creating Continuous Polygon Arcs
Creating Continuous Polygon Arcs 1
Creating Dim. Lines between Points
Creating Dim. Lines between Points 1
Creating Dim. Lines between Points 2
Creating Dimension Lines by Indicated Entities
Creating free shape 3D steps
Creating free shape 3D steps 1
Creating Help Line Tangents between Two Circ1
Creating Help Line Tangents between Two Circles
Creating Help Line Tangents to a Circle thro1
Creating Help Line Tangents to a Circle through a Point
Creating Holes in a Polygon
Creating Junctions between Walls
Creating Junctions between Walls 1
Creating Junctions between Walls 2
Creating Junctions between Walls 3
Creating Junctions between Walls 4
Creating Junctions between Walls 5
Creating Like Sample
Creating Linear Dimension Lines
Creating Linear Dimension Lines 1
Creating Linear Staircases
Creating Linear Staircases 1
Creating or Modifying a Font - Font Editor
Creating or Modifying a Font - Font Editor 1
Creating predefined polygon prisms
Creating predefined polygon prisms 1
Creating predefined polygon prisms 10
Creating predefined polygon prisms 11
Creating predefined polygon prisms 2
Creating predefined polygon prisms 3
Creating predefined polygon prisms 4
Creating predefined polygon prisms 5
Creating predefined polygon prisms 6
Creating predefined polygon prisms 7
Creating predefined polygon prisms 8
Creating predefined polygon prisms 9
Creating Predefined Polygon Shapes
Creating Predefined Polygon Shapes 1
Creating Running Dimensions
Creating Running Dimensions 1
Creating Sets of Polygon Surfaces
Creating Sets of Polygon Surfaces 1
Creating Short Help Lines
Creating Short Help Lines 1
Creating Slabs
Creating Slabs 1
Creating Spiral Staircases
Creating Stairs in a Defined Space
Creating Stairs in a Defined Space 1
Creating Tangent Help Lines
Creating Tangent Help Lines 1
Creating Text
Creating Text 1
Creating Text by Fence
Creating Text by Fence 1
Creating Three-Dimensional Walls and Opening1
Creating Three-Dimensional Walls and Opening2
Creating Three-Dimensional Walls and Openings
Creating Wall Arcs
Creating Wall Arcs 1
Creating Wall Arcs 2
Creating Wall Arcs 3
Creating Wall Arcs 4
Creating Wall Arcs 5
Crosshatching an Area
Crosshatching an Area 1
Cubes
Define the Default Surface Text
Define the Default Surface Text 1
Defining a Linear Pattern
Defining a New T-Junction between Walls
Defining a New T-Junction between Walls 1
Defining a Selection Group
Defining a Selection Group 1
Defining a Selection Group 2
Defining a Selection Group 3
Defining or Editing a Wall
Definitions and Terminology
Deleting
Deleting a Placed Drawing
Deleting a Segment of a Line
Deleting a Segment of a Line 1
Deleting a Selection Group
Deleting All Dimensions
Deleting All Dimensions 1
Deleting All Help Lines
Deleting All Help Lines 1
Deleting All Text
Deleting All Text 1
Deleting an Entity
Deleting an Entity 1
Deleting an Entity 2
Deleting End Conditions
Deleting End Conditions 1
Deleting Polygon Segments
Deleting Polygon Segments 1
Deleting Selected Entities
Deleting Selected Entities 1
Deleting the 3D Characteristics of Walls
Deleting the 3D Characteristics of Walls 1
Deleting Walls and Openings
Dimension Lines for an Ellipse
Dimension Lines for an Ellipse 1
Dimensioning Parametric Objects and Openings
Dimensioning Parametric Objects and Openings1
Dimensioning the Angle between Two Lines or 1
Dimensioning the Angle between Two Lines or 3 points
Dimensioning the Angle of an Arc
Dimensioning the Angle of an Arc 1
Display Modes
Display-hide Internal Wall Layers and Axe
Display-hide Internal Wall Layers and Axe 1
Displaying a Blanking Level
Displaying a Blanking Level 1
Displaying and Hiding Walls
Displaying and Hiding Walls 1
Displaying Arc Centers, Origins and Referenc1
Displaying Arc Centers, Origins and Reference Points
Displaying Baselines
Displaying Baselines 1
Displaying the Location of a Point
Displaying the Location of a Point 1
Dividing a Distance into Equal Parts
Dividing a Distance into Equal Parts 1
Dividing a Distance or an Entity
Dividing a Distance or an Entity 1
Dividing a Space
Dividing a Space 1
Dividing an Arc by Radial Help Lines
Dividing Space with Parallel Help Lines
Dividing Space with Parallel Help Lines 1
Division and Parallel Help Lines
Dragging the Object into Position
Dragging the Object into Position 1
Draw a Surface Polygon
Drawing Zigzag Patterns between Lines
Drawing Zigzag Patterns between Lines 1
Dropping Entities from the Model
Dropping Entities from the Model 1
Dumping a Model Database
Dumping a Model Database 1
DXF & DWG
Dynamic Navigation Mode
Dynamic Viewing
Editing 2D Drawings
Editing a Polygon
Editing a Polygon 1
Editing Dimension Lines
Editing Lines
Editing Polygons and Solids
Editing shader parameters
Editing shader parameters 1
Editing Text
Editing Textures
Editing Textures 1
Editing the Drawing
Editing the Report
Editing the Report 1
Editing the Sheet
Editing Walls
Elevation View
Elevation View 1
Entering and Displaying the Rendering Mode
Entering and Displaying the Rendering Mode 1
Entering and Displaying the Rendering Mode 2
Entering Symbols
Entering symbols 1
Entering symbols 2
Entering the Area Calculating Mode
Entering the Area Calculating Mode 1
Entering the Area Calculating Mode 2
Entering the Drawing Sheet Generator
Entering the Quantities Mode
Entering the Quantities Mode 1
Entering the Solid Viewing Mode
Entering the Solid Viewing Mode 1
Executing a Batch File
Executing a Batch File 1
Exiting the Drawing Sheet Generator
Expanding a Polygon into a Solid
Expanding a Polygon into a Solid 1
Exploding a Placed Object to Its Component E1
Exploding a Placed Object to Its Component Entities
Exploding a Polygon into Lines
Exploding a Polygon into Lines 1
Exploding Entities
Exploding Entities 1
Export Parameters
Exporting a Model into Another
Exporting a Model into Another 1
Exporting and Sending Files to Internet
Exporting DXF or DWG
Exporting DXF or DWG 1
Exporting DXF or DWG 2
Exporting DXF or DWG 3
Exporting in .atl Format
Exporting in .gs1 Format (Polygon Description)
Exporting in DWF Format
Exporting in VRML Format
Exporting in VRML Format 1
Exporting to Rendering Software
Extruding a Polygon along a Path
Extruding a Polygon along a Path 1
Files Created by ARC+ Commands
Filling a Polygon with a Pattern
Filling a Polygon with a Pattern 1
Filling a Wall Layer with a Linear Pattern
Filling a Wall Layer with a Linear Pattern 1
Filling Polygons
Filling Polygons 1
Filtering Entities for Space Identification
Filtering Entities for Space Identification 1
Finding the Middle Point of an Existing Line
Finding the Middle Point of an Existing Line1
Fonts
General Procedure Overview
Generating a Model with Shadows
Generating a Model with Shadows 1
Generating Dim Automatically within a Range
Generating Dim Automatically within a Range 1
Generating the Report
Generating the Report 1
Granite
Hatch Patterns
Hatching a Polygon
Hatching a Polygon 1
Hatching a Polygon 2
Hatching a Polygon 3
Hatching Selected Polygons
Hatching Selected Polygons 1
Hatching Walls
Help Line Arc
Help Line Arc 1
Hide or Display Room Numbers
Hide or Display Room Numbers 1
Hiding Surface Boundaries of Solids
Hiding Surface Boundaries of Solids 1
Highlight and Select Entities in Your Model With Chosen Attributes
Highlighting the First Layer, Axis or Open E1
Highlighting the First Layer, Axis or Open Ends of Walls
How to Control the View
Hyperlinks
Identifying a Floor
Identifying a Floor 1
Identifying Reduction Areas
Identifying Reduction Areas 1
Identifying Rooms and Areas
Import Parameters
Importing a Model into Another
Importing a Model into Another 1
Importing and Exporting a File
Importing DXF or DWG
Importing Walls from a Wall Settings File
Indicating Text Entities
Intersection Help Lines
Introcution_Files
Introduction
Introduction to materials
Introduction_Area
Introduction_Dim
Introduction_dsg
Introduction_dsg 1
Introduction_dsg 2
Introduction_dsg 3
Introduction_dsg 4
Introduction_dsg 5
Introduction_EnM
Introduction_Hatch
Introduction_HL
Introduction_Open
Introduction_Plot
Introduction_Poly
Introduction_POnL
Introduction_stair
Introduction_txt
Introduction_view
Introduction_wall
Joining Two Dimension Lines
Joining Two Dimension Lines 1
Junctions
Layer Batch
Layer Commands
Layer Commands 1
Layer Commands 2
Layer Commands 3
Layer Commands 4
Layer Options
Layer Properties
Layer Styles
Layers and Layer Groups
Leveling the Top of a Sectioned Wall
Leveling the Top of a Sectioned Wall 1
Linear Patterns
Loading a View
Loading a View 1
Location, Justification and Direction
Making Reports
Management of colors and pens for printing
Manager for colors and thicknesses of pens
Managing and Manipulating Objects
Managing Attributes
Managing Attributes 1
Managing Layers Configurations
Managing Text Styles
Managing Text Styles 1
Managing Text Styles 2
Managing the Layer List
Managing the Wall Library
Manipulating and Scaling Entities
Manipulating and Scaling Entities 1
Manipulating and Scaling Entities 2
Manipulating and Scaling Entities 3
Manipulating Entities
Manipulating Entities 1
Manipulating Entities 2
Manipulating Entities 3
Manipulating Entities 4
Manipulating Entities 5
Manipulating Entities by Attaching
Manipulating Entities by Attaching 1
Manipulating Entities by Dragging
Manipulating Entities by Dragging 1
Manipulating Entities by Dragging 2
Manipulating Entities by Dragging 3
Manipulating Entities by Dragging 4
Manipulating Entities by Dragging 5
Manipulating Entities by Dragging 6
Manipulating Entities by Dragging 7
Manipulating Entities by Dragging 8
Manipulating Entities by Dragging 9
Manipulating Entities by Rotating
Manipulating Entities by Rotating 1
Manipulating Entities by Rotating 2
Manipulating Entities by Rotating 3
Manipulating Entities by Rotating 4
Manipulating Entities by Symmetry
Manipulating Entities by Symmetry 1
Manipulating Entities from Point to Point
Manipulating Entities from Point to Point 1
Manipulation
Marble
Marking a Point at Relative Distance from Tw1
Marking a Point at Relative Distance from Two Points
Marking the Intersection between a Line & Fr1
Marking the Intersection between a Line & Free Plane
Marking the Intersection between a Line and 1
Marking the Intersection between a Line and an Arc
Marking the Intersection between Two Arcs or Circles
Marking the Intersection between Two Arcs or1
Marking the Intersection of a Line and a Maj1
Marking the Intersection of a Line and a Major Plane
Measuring a Radius
Measuring a Radius 1
Measuring Non-orthogonal Dimensions
Measuring Non-orthogonal Dimensions 1
Measuring the Angle Between Two Lines
Measuring the Angle Between Two Lines 1
Measuring the Area of a Polygon
Measuring the Area of a Polygon 1
Measuring the Area of a Polygon 2
Measuring the Length of an Arc
Measuring the Length of an Arc 1
Measuring the Volume of a Solid
Measuring the Volume of a Solid 1
Merging adb Files
Merging adb Files 1
Merging Interrupted Lines
Merging Interrupted Lines 1
Model Files
Modifying Attributes
Modifying Attributes of a Line Segment
Modifying Attributes of a Line Segment 1
Move or Copy with Offset
Move or Copy with Offset 1
Moving a Drawing Frame to a New Position
Moving a Drawing Frame to a New Position 1
Moving Both the Eye and Target Positions (Re1
Moving Both the Eye and Target Positions (Relative)
Moving Dimension Text
Moving Dimension Text 1
Moving the Eye and Target in a View Control Window
Moving the Eye Position (Relative)
Moving the Eye Position (Relative) 1
Non-Geometric Attributes
Normal Create Dim Line Perpendicular to En1
Normal Create Dim Line Perpendicular to Entity
Object Manager
Object Manager 1
Open as
Open as 1
Opening an Existing File
Opening an Existing File 1
Opening Control Windows
Opening Control Windows 1
Opening the Hyperlink
Other Polygon Queries
Panning the View
Panning the View 1
Panning the View 2
Parallel Create Dim. Line Parallel to Enti1
Parallel Create Dim. Line Parallel to Entity
Parametric Objects
Paving
Performing a Quick Backup
Performing a Quick Backup 1
Performing the Calculations
Place Library Objects as a Symbol
Place Library Objects as a Symbol 1
Placing a Parametric Object
Placing a Parametric Object 1
Placing a Parametric Object 2
Placing an Entire Drawing Automatic Scalin1
Placing an Entire Drawing Automatic Scaling
Placing an Entire Drawing Specified Scalin1
Placing an Entire Drawing Specified Scaling
Placing an Object
Placing an Object by Dragging
Placing an Object by Dragging 1
Placing an Object in Its Original Position a1
Placing an Object in Its Original Position and Size
Placing an Object with Direction and X-Axis 1
Placing an Object with Direction and X-Axis Scale
Placing an Object with Rotation and Scale
Placing an Object with Rotation and Scale 1
Placing an Object with Scale Factors
Placing an Object with Scale Factors 1
Placing an Opening in a Wall Arc
Placing an Opening in a Wall Arc 1
Placing and Clipping a Drawing Automatic S1
Placing and Clipping a Drawing Automatic Scaling
Placing and Clipping a Drawing Specified S1
Placing and Clipping a Drawing Specified Scaling
Placing Drawings and Bitmaps Images on the D1
Placing Drawings and Bitmaps Images on the Drawing Sheet
Placing Drawings on the Sheet
Placing End Conditions
Placing End Conditions 1
Placing object in direction with scale beam
Placing the Current Opening
Placing the Current Opening 1
Plan View
Plan View 1
Planes
Plot to a device Sending MET and PLOT Files
Plotter Configuration
Plotting Manager (obsolete)
Plotting Manager (obsolete) 1
Plotting the current screen
Point of reference
Polygon Types
Polygon Utilities
Positioning Control Points in an Opening or 1
Positioning Control Points in an Opening or End Condition
Predefined Libraries
Preparing the Model for Calculations
Preventing Redrawing of the Screen
Preventing Redrawing of the Screen 1
Preview
Print Manager
Printing
Printing in PDF Format
Printing Manager
Printing Manager 1
Printing on paper
Printing Summary
Printing to images
Printing zone
Procedural Textures
Progressive from point
Progressive from point 1
Projecting a Polygon to a New Plane
Projecting a Polygon to a New Plane 1
Proportional Spacing
Queries
Query File Information
Query File Information 1
Querying
Querying a Drawing
Querying a Drawing 1
Querying a Drawing Sheet
Querying a Drawing Sheet 1
Querying a Room or Floor
Querying a Room or Floor 1
Querying and Changing a Polygon
Querying and Changing a Polygon 1
Querying and Changing the Sign (+/-) of a So1
Querying and Changing the Sign (+/-) of a Solid
Querying and Changing the Sign of a Solid
Querying Entity Attributes
Querying Solid TypeRegular or Complex
Querying Specific Geometric Attributes
Querying the Angle of an Arc
Querying the Angle of an Arc 1
Querying the Attributes of an Entity
Querying the Attributes of an Entity 1
Querying the Length and Angle of an Entity
Querying the Length and Angle of an Entity 1
Querying the Parameters of a Staircase
Querying the polygon type
Querying the Staircase
Querying the Staircase 1
Quick Creation
Quick Creation 1
Quick Creation 2
Quick Placing
Quick Placing 1
Radius Dimensions for an Ellipse
Radius Dimensions for an Ellipse 1
Recording Log (Batch) File
Recording Log (Batch) File 1
Recording Log (Batch) File 2
Recording Log (Batch) File 3
Redrawing a Selected Entity
Redrawing a Selected Entity 1
Redrawing the Whole Model
Redrawing the Whole Model 1
Refining Corners between Walls and Joints be1
Refining Corners between Walls and Joints between Straight Wall Segments
Reflection Shaders
Refreshing
Refreshing Hatches and Patterns
Refreshing Hatches and Patterns 1
Refreshing the Screen
Regenerating the Model from the Database
Regenerating the Model from the Database 1
Relative Point Along a Path
Relative Point Along a Path 1
Removing Colors Textures and Transparency from a Solid
Removing the Hyperlink
Render
Render Display Modes
Render Display Modes 1
Replacing a Drawing
Replacing a Drawing 1
Replacing a Parametric Placed Object
Replacing a Parametric Placed Object 1
Replacing a Placed Object
Replacing a Placed Object 1
Replacing a Wall
Replacing a Wall 1
Replacing Openings
Replacing Openings 1
Repositioning an Opening with a Wall
Repositioning an Opening with a Wall 1
Repositioning an Opening with a Wall 2
Resetting the Results
Resetting the Results 1
Resizing Parametric Objects
Resizing Parametric Objects 1
Resizing the DSG frame
Resolving Corners
Restoring a File
Restoring a File 1
Restoring a Model from a Dump File
Restoring a Model from a Dump File 1
Returning to a Previous View of the Model
Returning to the Geometric Mode
Returning to the Modeling Mode
Returning to the Modeling Mode 1
Reversing the Selection Group
Reversing the Selection Group 1
Rotate and scale randomly
Rotate and scale randomly 1
Rotate Around an Axis
Rotating a Drawing Frame
Rotating a Drawing Frame 1
Rotating a Drawing within its Frame
Rotating a Drawing within its Frame 1
Rotating the Target Around the Eye Position
Rotating the Target Around the Eye Position 1
Saving a 2D Projection of the Model
Saving a 2D Projection of the Model 1
Saving a File
Saving a File 1
Saving a File 2
Saving a Template
Saving a View
Saving a View 1
Saving and Executing Hatch and Pattern Definitions for Batch Operations
Saving and Opening a Solid File
Saving and Opening a Solid File 1
Saving and Opening a Solid File 2
Saving and Opening a Solid File 3
Saving and Opening a Solid File 4
Saving in Previous Formats
Saving Model Files
Saving Model Files 1
Saving the View in a File
Saving your Work
Scale
Scaling by 2 points
Scaling by 2 points 1
Screen capture
Screen capture 1
Screen Scaling Modes
Scrolling Views
Scrolling Views 1
Scrolling Views 2
Sculpting Solids (Boolean Operations)
Searching Text
Searching Text 1
Sectioning a Solid Entity
Sectioning a Solid Entity 1
Sectioning a Solid Entity 2
Sectioning a Solid Entity 3
Sectioning Solids
Sections
Selecting All Dimension Lines
Selecting all Linear Patterns
Selecting all Linear Patterns 1
Selecting all Placed Objects
Selecting All Text
Selecting all Walls, Openings or Fill
Selecting all Walls, Openings or Fill 1
Selecting by Attributes
Selecting by Attributes 1
Selecting by Color
Selecting by Color 1
Selecting by Entity Type
Selecting by Entity Type 1
Selecting by Font
Selecting by Layer Number
Selecting by Layer Number 1
Selecting by Line Attributes
Selecting by Line Attributes 1
Selecting by Line Attributes 2
Selecting by Non-geometric Attributes
Selecting by Non-geometric Attributes 1
Selecting by Non-geometric Attributes 2
Selecting by Non-geometric Attributes 3
Selecting Dimension Lines
Selecting Hatch, Fill or Linear Patterns
Selecting Openings
Selecting Openings 1
Selecting Openings from the Library Dialog Box
Selecting or Deselecting All Help Lines
Selecting Patterns
Selecting Placed Objects by Name
Selecting Placed Objects by Name 1
Selecting Text and Dimensions by Font
Selecting Text and Dimensions by Font 1
Selecting Text by its Style
Selecting Text by its Style 1
Selecting Walls
Selecting Walls by Name or by Number of Laye1
Selecting Walls by Name or by Number of Layers
Selecting Walls by Name or Number of Layers
Selecting/Deselecting
Selection by Polygon Fence
Selection by Polygon Fence 1
Selection deletion mode
Selection deletion mode 1
Sending a Model by email
Sending a Model by email 1
Set Lines Visibility
Set Lines Visibility 1
Set Lines Visibility Mode
Set Lines Visibility Mode 1
Setting 2D-3D Objects
Setting 2D-3D Objects 1
Setting a Current End Condition
Setting a Current End Condition 1
Setting a Current Opening
Setting a Current Opening 1
Setting a Parallel Projection
Setting a Parallel Projection 1
Setting a Perspective Projection
Setting a Perspective Projection 1
Setting a Predefined Standard View
Setting and Placing End Conditions
Setting and Placing Openings
Setting and Updating Attributes
Setting and Updating Attributes 1
Setting and Updating Attributes 2
Setting Area Calculation Parameters
Setting Area Calculation Parameters 1
Setting Display of Text, Dim. & Linear Patt1
Setting Display of Text, Dim. & Linear Patterns On or Off
Setting Eye & Target Position, & Perspective Angle
Setting Eye & Target Position, & Perspective1
Setting Eye & Target Position, & Perspective2
Setting Eye & Target Position, & Perspective3
Setting Eye & Target Position, & Perspective4
Setting Increment
Setting Increment 1
Setting Layers of Placed Objects
Setting Layers of Placed Objects 1
Setting Path and Drives for Libraries
Setting Path and Drives for Libraries 1
Setting Perspective or Parallel Projections
Setting Quantity Calculation Parameters
Setting Range of Scale
Setting Screen Scale
Setting Screen Scale 1
Setting Solid Viewing Options
Setting Solid Viewing Options 1
Setting Text Attributes
Setting the Current Wall Height
Setting the Current Wall Height 1
Setting the Current Wall Type
Setting the Current Wall Type 1
Setting the Display Mode of a Drawing Sheet
Setting the Display Mode of a Drawing Sheet 1
Setting the Ground Level
Setting the Ground Level 1
Setting the Permissible Ranges for Stair Par1
Setting the Permissible Ranges for Stair Parameters
Setting the Projection Precisely
Setting the Reference Scale
Setting the Scale of a Background Picture
Setting the Scale of a Background Picture 1
Setting the Screen Scaling Mode
Setting the Screen Scaling Mode 1
Setting the Sun Position
Setting the Sun Position 1
Setting the Text Reference Scale
Setting the Text Reference Scale 1
Setting the Tolerances for Solid Displays
Setting the Tolerances for Solid Displays 1
Setting the View Control Redraw Speed
Setting the View Control Redraw Speed 1
Settings of Dynamic Viewing
Settings of Dynamic Viewing 1
Settings via Dialog Box
Settings via Dialog Box 1
Settings via Toolbar
Several Parallels
Several Parallels 1
Shifting a Drawing within its Frame
Shifting a Drawing within its Frame 1
Short Help Lines and Points
Smoothing the Curvature of Arcs
Smoothing the Curvature of Arcs 1
Solid Viewing Mode Settings
Spatial Help Lines
Specifying a Room Name
Specifying a Room Name 1
Specifying a Room Number
Specifying a Room Number 1
Sphere
Sphere 1
Spin
Splitting a Solid
Splitting a Solid 1
Staircase Types and Models
Staircases by Parameters
Stairs by Defined Area
Starting the Cameras and Section Manager
Starting the Cameras and Section Manager 1
Starting the DSG
Starting the DSG 1
Stereolithography (STL)
Stretching
Stretching a Model with its Dimension Lines
Stretching a Model with its Dimension Lines 1
Subtracting One Solid from Another
Subtracting One Solid from Another 1
Summing Up Dimension Lines
Summing Up Dimension Lines 1
Surface Polygons
Switching between 2D and 3D Model of the Sta1
Switching between 2D and 3D Model of the Sta2
Switching between 2D and 3D Model of the Stairs
Switching the Shading On or Off
Switching the Shading On or Off 1
Symmetry and Alignment
Tangential Help Lines
Template Files
Text Concepts
Text resize True Type fonts
Text resize True Type fonts 1
Text resize True Type fonts for multiple fil1
Text resize True Type fonts for multiple files
Text Size Scaled or Fixed
Text Tags
Text Tags 1
Text Utilities
Toggling between Two Views
Toggling between Two Views 1
Triangulating Twisted Polygon Surfaces
Triangulating Twisted Polygon Surfaces 1
Trimming a Wall or Segment
Trimming a Wall or Segment 1
Trimming Lines and Arcs
Trimming Lines and Arcs 1
Troubleshooting a File
Troubleshooting a File 1
Troubleshooting Walls
Troubleshooting Walls 1
Types of Line Sizes
Types of shaders
Undoing and Redoing the Commands
Unifying Solids Minus Their Intersection
Unifying Solids Minus Their Intersection 1
Uniting Two Solids
Uniting Two Solids 1
Updating Existing Text Attributes
Updating Existing Text Attributes 1
Updating Line Attributes
Updating Openings
Updating Orientation of Dimension Text
Updating Orientation of Dimension Text 1
Updating Size of Text and Dimensions
Updating Size of Text and Dimensions 1
Updating the Height of Walls and Arcs
Updating the Height of Walls and Arcs 1
Updating the Number of Segments in a 3D Wall Arc
Updating the Number of Segments in a 3D Wall1
Updating the Offset of a Wall
Updating the Offset of a Wall 1
Updating to Current Line Attributes
Updating to Current Line Attributes 1
Uses of Batch Files
Using the Batch Manager
Using the Batch Manager 1
Using the Control Windows
Using the Layer Manager
Using the Layer Manager 1
Using the Library Dialog Box
Using TrueType Fonts
View Management
Viewing a Section Plane
Viewing a Section Plane 1
Viewing Reports
Viewing Reports 1
Viewing the Report in ASCII Format
Wall Arcs
Walls2D - 3D
What you Need to Know about Solid Entity Types
Wood
Work Plane Settings
Working with Basic Dimension Lines
Working with Layers
Zoom and Pan in Real Time
Zooming and Panning the View
Zooming and Panning Using a Zoom Control Window
Zooming Out
Zooming Out 1
Zooming Out 2
Zooming the View
Zooming the View 1
Zooming the View 2
Zooming the View 3
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V 1.3.3
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