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Camera Settings

 

In the tab of camera manager we can see the camera render data:

 

This section contain the Point of view, Target, Roll and clipping planes definition.

 

The contextual dialogue allow the user to:

Create a new camera copying an existent camera.

Delete an existent camera.

Rename an existent camera.

Import from another file one existent camera.

Eye is the point where the camera is located

clicking on the Eye, a dialogue will be displayed to edit the X, Y and Z coordinates in meters with 2 decimals, change the graphical representation of the point and button for dynamic editing of modeling Frame.

 

Target is the point in the center of the frame/angle view

  

clicking on the Target, a dialog will be displayed to edit the X, Y and Z coordinates in meters with 2 decimals, change the graphical representation of the point and button for dynamic editing of modeling Frame.

 

Roll is the camera’s rotation around the axe Eye-Target

Clicking on the Roll, a dialog will be displayed to edit the Roll value by slider or by digit. The value must be 0° and 180°, 2 decimals are accepted.