Manipulating and Scaling Entities
Home > 09 Editing and Manipulation > Manipulating and Scaling Entities
Manipulating and Scaling Entities
Scale selected entities while moving or copying them to a new location by a relative displacement.
\scalexyz
This command is aimed to work as fast as possible and minimum option for most used situation. When there is no selectiongroup you will be prompted automatically to select entities. Enter just the origin point to me scaled from followed by the wanted scale factor.
\mcscale
NOTE Select the entities to be copied before using this command.
Specify two points defining the distance that you want to move or copy the selected entity, i.e., from point A to point B (default for first point is 0 0 0). You can scale entities without moving them.
Specify an origin point. This is the point used as a reference for the scaling. Enter three scaling factors by which the x, y, and z dimensions of the original are multiplied respectively.
NOTE When you Manipulate and scale entities (\mscale or \cscale) the command does not work on walls, openings and dimensions.