Scaled Image

 

Blends an image using a mask.



Keep Texture: If set to On, the shader will keep the image live in memory even if it is deleted elsewhere in the application.

o Default : Off.
o Range: On / Off

Softness: Controls the degree of blurring on the image texture.

o Default : 1.
o Range: 0.0 – Infinite.

X offset: Offset the image in horizontal direction.

o Default : 0.
o Range: 0 – Infinite.

Y Offfset: Offset the image in vertical direction.

o Default : 0.
o Range: 0 – Infinite.

 Image Brightness: The brightness of the image.

o Default : 1.
o Range: 0 - Infinite

Coverage: Scaling factor for alpha values. Values less than 1 make the image more transparent and greater than 1 make image more opaque.

The mask image can be any image with 1 or 3 channels. In the case of images with 3 channels, only the first (red) is used.

o Default : 1.0.
o Range : -Infinite - +Infinite

Use Alpha Channel: Use the alpha channel of the image or file as the mask source.

o Default : Off.
o Range : On / Off.