Mixed
Mixed
Allows the effect of two other background shaders to be mixed.
Base shader: Base shader.
o Default: None.
o Range: All background shader.
Mixed shader: Alternate shader to be mixed with the base shader.
o Default: None.
o Range: All background shader.
Mixing ratio: Specifies how the two shaders are mixed; a value of zero will mean only the base shader is used, a value of one will mean only the mixed shader is used.
o Default : 0.5.
o Range: 0.01 – 0.99
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