Mixed

 

Allows the effect of two other background shaders to be mixed.


Base shader: Base shader.

o Default: None.
o Range: All background shader.

Mixed shader: Alternate shader to be mixed with the base shader.

o Default: None.
o Range: All background shader.

Mixing ratio: Specifies how the two shaders are mixed; a value of zero will mean only the base shader is used, a value of one will mean only the mixed shader is used.

o Default : 0.5.
o Range: 0.01 – 0.99