// ShellListCtrl.h // // (c)1998-2025 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A // SINGLE COMPUTER. // // CONTACT INFORMATION: // support@codejock.com // http://www.codejock.com // ///////////////////////////////////////////////////////////////////////////// #if !defined(__SHELLLISTCTRL_H__) # define __SHELLLISTCTRL_H__ # if _MSC_VER > 1000 # pragma once # endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CShellListCtrl window class CShellListCtrl : public CXTPShellListCtrl { // Construction public: CShellListCtrl(); // Attributes public: // Operations public: void RefreshList(); BOOL IsItemFiltered(LPCTSTR lpszItemName, ULONG ulItemAttrs); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CShellListCtrl) //}}AFX_VIRTUAL void OnShowContextMenu(int idCmd, CMINVOKECOMMANDINFO& cmi); // Implementation public: virtual ~CShellListCtrl(); // Generated message map functions protected: //{{AFX_MSG(CShellListCtrl) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(__SHELLLISTCTRL_H__)