// AnimationDlg.h // // (c)1998-2025 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A // SINGLE COMPUTER. // // CONTACT INFORMATION: // support@codejock.com // http://www.codejock.com // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_) # define AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_ # if _MSC_VER > 1000 # pragma once # endif // _MSC_VER > 1000 # include "AnimateStatic.h" # include "afxwin.h" ///////////////////////////////////////////////////////////////////////////// // CAnimationDlg dialog class CAnimationDlg : public CDialog { // Construction public: CAnimationDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CAnimationDlg) enum { IDD = IDD_ANIMATION_DIALOG }; CEdit m_editSteps; CEdit m_editDelay; CStatic m_staticDelay; CStatic m_staticSteps; CAnimateStatic m_staticGear; int m_nAnimationDelay; int m_nAnimationType; int m_nAnimationSteps; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAnimationDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CAnimationDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnAnimate(); afx_msg void OnChangeEditDelay(); afx_msg void OnChangeEditSteps(); //}}AFX_MSG DECLARE_MESSAGE_MAP() afx_msg void OnBnClickedRadio(); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ANIMATIONDLG_H__681C4706_B7BB_4150_93E8_C108A9F1A7FC__INCLUDED_)