/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2019, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2019 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef OD_GESPNT3D_H #define OD_GESPNT3D_H /*!DOM*/ class OdGeKnotVector; #include "Ge/GeCurve3d.h" #include "TD_PackPush.h" /** \details This class represents various spline objects in 3D space. Currently not implemented. Corresponding C++ library: TD_Ge */ class GE_TOOLKIT_EXPORT OdGeSplineEnt3d : public OdGeCurve3d { public: /** \details Returns true if and only if the spline is rational or a polynomial. \remarks This function is meaningful only for OdGeNurbCurve3d objects derived from OdGeSplineEnt3d. */ bool isRational() const; /** \details Returns the degree of the spline. \remarks Currently not implemented. */ int degree() const; /** \details Returns the order of the spline. \remarks Currently not implemented. */ int order() const; /** \details Returns the number of knots in the knot vector. */ int numKnots() const; /** \details Returns the knot vector. \remarks A knot vector defines a sequence of parameter values that determines how the shape of a spline entity is affected. The knot vector is a sequence of parameter values and divides the parametric space into intervals, usually called knot spans. Values of a knot vector are in an ascending order. */ const OdGeKnotVector& knots() const; /** \details Returns the number of points in the control point array. \remarks Currently not implemented. */ int numControlPoints() const; int continuityAtKnot( int index, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns the parameter corresponding to the start point of this spline. \remarks The start parameter is the lower bound of the parametric interval. */ double startParam() const; /** \details Returns the parameter corresponding to the end point of this spline. \remarks The end parameter is the upper bound of the parametric interval. */ double endParam() const; /** \details Returns the start point of this spline evaluated by the start parameter. */ OdGePoint3d startPoint() const; /** \details Returns the end point of this spline evaluated by the end parameter. */ OdGePoint3d endPoint() const; /** \details Returns true if and only if the spline is constructed using fit points. \remarks Currently not implemented. */ bool hasFitData() const; /** \details Returns a knot value for the specified knot. \param knotIndex [in] Knot index. */ double knotAt( int knotIndex) const; /** \details Sets the knot value for the specified knot. \param knotIndex [in] Knot index. \param val [in] The new value for the knot. */ OdGeSplineEnt3d& setKnotAt( int knotIndex, double val); /** \details Returns the specified control point in the control point array. \param controlPointIndex [in] Control point index. \remarks Currently not implemented. */ OdGePoint3d controlPointAt( int controlPointIndex) const; /** \details Sets the specified control point in the control point array. \param controlPointIndex [in] Control point index in the array of control points. \param point [in] New point to be set at the specified index. \remarks Currently not implemented. */ OdGeSplineEnt3d& setControlPointAt( int controlPointIndex, const OdGePoint3d& point); /** \details Assignment operator for the OdGeSplineEnt3d object. \returns A reference to this spline entity. */ OdGeSplineEnt3d& operator =(const OdGeSplineEnt3d& spline); ////////////////////////////////////////////////////////////////////////// protected: OdGeSplineEnt3d(); OdGeSplineEnt3d(const OdGeSplineEnt3d&); }; #include "TD_PackPop.h" #endif