/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2019, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2019 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// // WinOpenGL.cpp : Defines the entry point for the DLL application. // #include "OdaCommon.h" #include "Gs/Gs.h" #include "RxDynamicModule.h" #include "ExGsScreenDevice.h" #include "ExGsOpenGLVectorizeDevice.h" #include "ExGsBitmapDevice.h" class ExGsOpenGLBitmapVectorizeDevice : public ExGsBitmapDevice { ODRX_DECLARE_PROPERTY(RasterImage) ODRX_DECLARE_PROPERTY(BitPerPixel) public: static OdGsDevicePtr createObject() { return OdRxObjectImpl::createObject(); } void generatePropMap(OdRxDictionary* pInfo) const { ODRX_INHERIT_PROPERTIES(ExGsOpenGLVectorizeDevice); ODRX_GENERATE_PROPERTY(RasterImage) ODRX_GENERATE_PROPERTY(BitPerPixel) } }; ODRX_DEFINE_PROPERTY_OBJECT_PREFIX(ExGsOpenGLBitmapVectorizeDevice::, RasterImage, ExGsOpenGLBitmapVectorizeDevice, getRasterImage().get, putRasterImage, OdGiRasterImage) ODRX_DEFINE_PROPERTY_PREFIX(ExGsOpenGLBitmapVectorizeDevice::, BitPerPixel, ExGsOpenGLBitmapVectorizeDevice, getInt32) #ifdef _TOOLKIT_IN_DLL_ BOOL APIENTRY DllMain(HANDLE , DWORD /*ul_reason_for_call*/, LPVOID ) { return TRUE; } #endif class WinOpenGLModule : public OdGsBaseModule { protected: void initApp() { OdGsBaseModule::initApp(); #ifdef _TOOLKIT_IN_DLL_ // opengl32 adds a hook to the rendering window, and should not be unloaded, // when this module is unloaded, or the application will crash, so we are adding a reference to it ::LoadLibrary(OD_T("opengl32.dll")); #endif // Add extra initializations here... } void uninitApp() { // Add extra uninitializations here... OdGsBaseModule::uninitApp(); } OdSmartPtr createDeviceObject() { return ExGsScreenDevice::createObject(); } OdSmartPtr createViewObject() { return OdRxObjectImpl::createObject(); } OdSmartPtr createBitmapDeviceObject() { return ExGsOpenGLBitmapVectorizeDevice::createObject(); } OdSmartPtr createBitmapViewObject() { return OdRxObjectImpl::createObject(); } }; ODRX_DEFINE_DYNAMIC_MODULE(WinOpenGLModule);