/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2019, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2019 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef OD_GELENT3D_H #define OD_GELENT3D_H /*!DOM*/ class OdGeLine3d; class OdGeCircArc3d; class OdGePlanarEnt; #include "OdPlatform.h" #include "Ge/GeCurve3d.h" #include "TD_PackPush.h" /** \details This class is the base class for OdGe 3D linear entities. Corresponding C++ library: TD_Ge */ class GE_TOOLKIT_EXPORT OdGeLinearEnt3d : public OdGeCurve3d { public: /////////////////////////////////////////////////////////////////////////// /** \details Returns true and the intersection point, if and only if the specified line intersects with this line. \param line [in] 3D linear entity with which an intersection is computed. \param intPt [out] Receives the intersection point. \param tol [in] Geometric tolerance. */ bool intersectWith( const OdGeLinearEnt3d& line, OdGePoint3d& intPt, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true and the intersection point, if and only if the specified plane intersects with this line. \param plane [in] A planar entity with which overlapping is tested. \param intPnt [out] Receives the intersection point. \param tol [in] Geometric tolerance. */ bool intersectWith( const OdGePlanarEnt& plane, OdGePoint3d& intPnt, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns the projected intersection of the specified line with this line. \param line [in] 3D projected linear entity with which the intersection is computed. \param projDir [in] Projection direction. \param pntOnThisLine [out] Receives the intersection point on this line. \param pntOnOtherLine [out] Receives the intersection point on the other line. \param tol [in] Geometric tolerance. \remarks By default this function throws exception "not Implemented". */ bool projIntersectWith( const OdGeLinearEnt3d& line, const OdGeVector3d& projDir, OdGePoint3d& pntOnThisLine, OdGePoint3d& pntOnOtherLine, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Determines if two lines overlap and if so returns the line that coincides with their region of overlap. \param line [in] 3D linear entity with which overlapping is tested. \param overlap [out] Output linear entity that is coincident with the region of overlap. \param tol [in] Input tolerance. */ bool overlap( const OdGeLinearEnt3d& line, OdGeLinearEnt3d*& overlap, const OdGeTol& tol = OdGeContext::gTol) const; //DOM-IGNORE-BEGIN TD_USING(OdGeCurve3d::isOn); //DOM-IGNORE-END /** \details Determines if this line lies on the specified plane considering the tolerance. \param plane [in] Planar entity on which this line presumably lies. \param tol [in] Input tolerance. */ bool isOn( const OdGePlane& plane, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true if and only if the specified entity is parallel to this line. \param line [in] 3D linear entity which is tested to be parallel with this linear entity. \param tol [in] Geometric tolerance. */ bool isParallelTo( const OdGeLinearEnt3d& line, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true if and only if the specified entity is parallel to this line. \param plane [in] Planar entity that is presumably parallel to this linear entity. \param tol [in] Geometric tolerance. */ bool isParallelTo( const OdGePlanarEnt& plane, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true if and only if the specified entity is perpendicular to this line. \param line [in] 3D linear entity which is tested to be perpendicular to this linear entity. \param tol [in] Geometric tolerance. */ bool isPerpendicularTo( const OdGeLinearEnt3d& line, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true if and only if the specified entity is perpendicular to this line. \param plane [in] Planar entity that is presumably perpendicular to this linear entity. \param tol [in] Geometric tolerance. */ bool isPerpendicularTo( const OdGePlanarEnt& plane, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns true if and only if the specified line is collinear with this one. \param line [in] 3D linear entity which is tested to be collinear with this linear entity. \param tol [in] Geometric tolerance. */ bool isColinearTo( const OdGeLinearEnt3d& line, const OdGeTol& tol = OdGeContext::gTol) const; /** \details Returns a plane, containing the specified point, perpendicular to this line. \param point [in] 3D point at which the given plane is perpendicular to this linear entity. \param plane [out] Receives the perpendicular plane. \remarks The returned plane is created with the new method. It is up to the caller to delete it. */ void getPerpPlane( const OdGePoint3d& point, OdGePlane& plane) const; /** \details Returns an arbitrary point on this line. */ OdGePoint3d pointOnLine() const; /** \details Returns a unit vector parallel to this line, and pointing in the direction of increasing parametric value. */ OdGeVector3d direction() const; /** \details Returns a reference to an infinite line collinear with this one. \param line [out] Receives the infinite line. */ void getLine(OdGeLine3d& line) const; /** \details Assignment operator for the OdGeLinearEnt3d object. */ OdGeLinearEnt3d& operator =( const OdGeLinearEnt3d& line); //DOM-IGNORE-BEGIN protected: OdGeLinearEnt3d(); OdGeLinearEnt3d( const OdGeLinearEnt3d& source); //DOM-IGNORE-END }; #include "TD_PackPop.h" #endif // OD_GELENT3D_H