/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2019, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2019 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #if !defined(_ODOLEITEMHANDLERMODULE_INCLUDED_) #define _ODOLEITEMHANDLERMODULE_INCLUDED_ #include "TD_PackPush.h" #include "RxDynamicModule.h" #include "ThreadsCounter.h" #include "COMErrorCtx.h" #include "comdef.h" /** \details This class implements an OLE item handler module for Windows. Library: Source code provided. */ class OdOleItemHandlerModuleImpl : public OdRxModule { protected: void initApp(); void uninitApp(); protected: struct OdMutexPtr2 { OdMutexPtr *m_pMutex; OdMutexPtr2() : m_pMutex(NULL) { } void detach() { if (m_pMutex) { delete m_pMutex; m_pMutex = NULL; } } void attach() { if (!m_pMutex) { m_pMutex = new OdMutexPtr(); } } ~OdMutexPtr2() { detach(); } } m_pOleInitMutex; OdPseudoConstructorType m_savedConstructor; public: //DOM-IGNORE-BEGIN OdOleItemHandlerModuleImpl(); static OdMutexPtr &globalOleInitMutex(); static void internalLockModule(); static void internalUnlockModule(); //DOM-IGNORE-END }; /** \details This class implements a safe OleInitialize() and OleUninitialize(). It prevents initialization and uninitialization conflicts. \sa Source code provided. */ class OleInit { HRESULT hr; bool m_bLocked; public: /** \details Constructor for objects of the OleInit class. */ OleInit() { m_bLocked = odThreadsCounter(); if (m_bLocked) OdOleItemHandlerModuleImpl::globalOleInitMutex().get()->lock(); // #11870 : prevent init/uninit conflicts // OleInitialize will initialize COM as single-thread apartment model. This is enough for us because all // manipulations with Ole object is localized by single methods and doesn't interfere with other threads. hr = ::OleInitialize(NULL); if(FAILED(hr) && hr != RPC_E_CHANGED_MODE) ErrorCtx::fire(hr); } /** \details Destructor for objects of the OleInit class. */ ~OleInit() { if(SUCCEEDED(hr) && hr != S_FALSE) ::OleUninitialize(); if (m_bLocked) OdOleItemHandlerModuleImpl::globalOleInitMutex().get()->unlock(); // #11870 : prevent init/uninit conflicts } }; #include "TD_PackPop.h" #endif //#if !defined(_ODOLEITEMHANDLERMODULE_INCLUDED_)