// SerializeDoc.h : interface of the CSerializeDoc class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_VIEWERDOC_H__4EF39FBA_4EBB_11D1_8D67_0800369C8A03__INCLUDED_) #define AFX_VIEWERDOC_H__4EF39FBA_4EBB_11D1_8D67_0800369C8A03__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include #include class CSerializeDoc : public OCC_3dBaseDoc { DECLARE_DYNCREATE(CSerializeDoc) protected: // create from serialization only CSerializeDoc(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSerializeDoc) public: virtual void Serialize(CArchive& ar); //}}AFX_VIRTUAL // Implementation public: virtual ~CSerializeDoc(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CSerializeDoc) afx_msg void OnBox(); afx_msg void OnCylinder(); //}}AFX_MSG DECLARE_MESSAGE_MAP() //Attributes protected: CColoredShape* m_pcoloredshapeCurrent; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VIEWERDOC_H__4EF39FBA_4EBB_11D1_8D67_0800369C8A03__INCLUDED_)