/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _PRCSPOTLIGHT_INCLUDED_ #define _PRCSPOTLIGHT_INCLUDED_ #include "PrcContentPointLight.h" SMARTPTR(OdPrcSpotLight); /** \details Class stores information about a light from a spot illumination. */ class PRC_TOOLKIT OdPrcSpotLight : public OdPrcContentPointLight { public: //DOM-IGNORE-BEGIN ODPRC_DECLARE_MEMBERS_PRCBASE(OdPrcSpotLight); //DOM-IGNORE-END /** \details Returns the current direction of the light. The light direction is returned as a reference to an OdGeVector3d object, therefore it can be used to set a new direction or modify the current one. */ OdGeVector3d &direction(); /** \details Returns the current direction of the light. */ const OdGeVector3d &direction() const; /** \details Sets a new distribution intensity of the light. \param fallOffExponent [in] A new distribution intensity of the light to be set. */ void setFallOffExponent(double fallOffExponent); /** \details Returns the current distribution intensity of the light. */ double fallOffExponent() const; /** \details Sets a new maximum light spread angle. \param fallOffAngle [in] A new maximum light spread angle to be set. */ void setFallOffAngle(double fallOffAngle); /** \details Returns the current maximum light spread angle. */ double fallOffAngle() const; }; /** \details A data type that represents an array of objects. */ typedef OdArray OdPrcSpotLightArray; #endif // _PRCSPOTLIGHT_INCLUDED_