/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _COLLADA_VISUALSCENEIMPORTER_H_ #define _COLLADA_VISUALSCENEIMPORTER_H_ #include "COLLADAFWNode.h" #include "COLLADAFWVisualScene.h" #include "ColladaNodeImporter.h" /** \details */ namespace TD_COLLADA_IMPORT { /** \details This class implements the visual scene importer. */ class VisualSceneImporter : public NodeImporter { public: /** Constructor. */ VisualSceneImporter(DocumentImporter* documentImporter); /** Destructor. */ virtual ~VisualSceneImporter(); /** Imports the scene. */ bool import(const COLLADAFW::VisualScene* visualScene); private: /** Disable default copy ctor. */ VisualSceneImporter( const VisualSceneImporter& pre ); /** Disable default assignment operator. */ const VisualSceneImporter& operator= ( const VisualSceneImporter& pre ); }; } #endif // _COLLADA_VISUALSCENEIMPORTER_H_