/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// // This file is generated automatically. #ifndef _DOMAINMODEL_PRODUCTSTRUCTUREKINEMATICPATHASSOCIATION_H #define _DOMAINMODEL_PRODUCTSTRUCTUREKINEMATICPATHASSOCIATION_H #include "DOMAINMODELBaseClass.h" #include "DOMAINMODELSelectTypes.h" #include "DOMAINMODELEnum.h" namespace Domainmodel { class DOMAINMODEL_EXPORT ProductStructureKinematicPathAssociation : public OdDOMAINMODELInstance { OD_EXP_DECLARE_MEMBERS(ProductStructureKinematicPathAssociation); public: const OdDAIObjectId& getAssociatedMotionPath() const; void setAssociatedMotionPath(const OdDAIObjectId& AssociatedMotionPath); const OdDAIObjectId& getAssociatedMotionRepresentation() const; void setAssociatedMotionRepresentation(const OdDAIObjectId& AssociatedMotionRepresentation); const OdDAIObjectId& getAssociatedTo() const; void setAssociatedTo(const OdDAIObjectId& AssociatedTo); const OdDAIObjectId& getSubstructure() const; void setSubstructure(const OdDAIObjectId& Substructure); public: bool comparedToEarlyImpl(const OdDAI::ApplicationInstance* pOther, OdRx::Ordering& ordering) const override; OdRxValue getAttr(const char* attrName) const override; OdDAI::Entity* getInstanceType() const override; OdResult inFields(OdDAI::OdSpfFilerBase* rdFiler) override; OdResult outFields(OdDAI::OdSpfFilerBase* wrFiler) override; bool putAttr(const char* explicitAttrName, const OdRxValue& val) override; bool testAttr(const char* explicitAttrName) const override; void unsetAttr(const char* explicitAttrName) override; private: OdDAIObjectId m_AssociatedMotionPath; OdDAIObjectId m_AssociatedMotionRepresentation; OdDAIObjectId m_AssociatedTo; OdDAIObjectId m_Substructure; }; // ProductStructureKinematicPathAssociation using ProductStructureKinematicPathAssociationPtr = OdSmartPtr; } // Domainmodel #endif // _DOMAINMODEL_PRODUCTSTRUCTUREKINEMATICPATHASSOCIATION_H