/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // // DwfSupport.cpp : the methods for writing to DWF File and Auxiliary methods. // /////////////////////////////////////////////////////////////////////////////// #include "OdaCommon.h" #include "DwfSupport.h" namespace TD_DWF_EXPORT { /////////////////////////////////////////////////////////////////////////////// // Auxiliary methods /////////////////////////////////////////////////////////////////////////////// // // boxAnticlockwise() // // To set a direction of box detour clockwise // void boxAnticlockwise(WT_Logical_Point* bounds, const OdGePoint3d& ptMin, const OdGePoint3d& ptMax) { bounds[0].m_x = RoundDoubleToWTInteger32(ptMin.x); bounds[0].m_y = RoundDoubleToWTInteger32(ptMin.y); bounds[1].m_x = RoundDoubleToWTInteger32(ptMax.x); bounds[1].m_y = RoundDoubleToWTInteger32(ptMin.y); bounds[2].m_x = RoundDoubleToWTInteger32(ptMax.x); bounds[2].m_y = RoundDoubleToWTInteger32(ptMax.y); bounds[3].m_x = RoundDoubleToWTInteger32(ptMin.x); bounds[3].m_y = RoundDoubleToWTInteger32(ptMax.y); } // // boxClockwise() // // To set a direction of box detour clockwise // void boxClockwise(WT_Logical_Point* bounds, const OdGePoint3d& ptMin, const OdGePoint3d& ptMax) { bounds[0].m_x = RoundDoubleToWTInteger32(ptMin.x); bounds[0].m_y = RoundDoubleToWTInteger32(ptMin.y); bounds[1].m_x = RoundDoubleToWTInteger32(ptMin.x); bounds[1].m_y = RoundDoubleToWTInteger32(ptMax.y); bounds[2].m_x = RoundDoubleToWTInteger32(ptMax.x); bounds[2].m_y = RoundDoubleToWTInteger32(ptMax.y); bounds[3].m_x = RoundDoubleToWTInteger32(ptMax.x); bounds[3].m_y = RoundDoubleToWTInteger32(ptMin.y); } }