/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef __LIGHTXPORTER_H__ #define __LIGHTXPORTER_H__ #include "OdaCommon.h" #include "COLLADASWStreamWriter.h" #include "COLLADASWLibraryLights.h" #include "Gi/GiDrawable.h" #include "Gi/GiLightTraitsData.h" #include "COLLADABUIDList.h" /** \details */ namespace TD_COLLADA_EXPORT { /** \details This class implements the light exporter for Collada. */ class LightExporter : public COLLADASW::LibraryLights { OdStringArray& m_lightNamesArr; OdGePoint3dArray& m_lightPositionsArr; OdGeVector3dArray& m_lightDirsArr; public: /** \details Constructor for the light exporter. */ LightExporter(COLLADASW::StreamWriter* streamWriter, OdStringArray& lightNamesArr, OdGePoint3dArray& lightPositionsArr, OdGeVector3dArray& lightDirsArr); /** \details Destructor for the light exporter. */ ~LightExporter() override; /** \details Exports the lights. */ void exportLight(unsigned int iLightCounter, OdUInt64 iHdl, OdGiLightTraitsData* pLightTData, const ODCOLORREF* pPallete); }; } #endif //__LIGHTXPORTER_H__