/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _BCF_2_1_ELEMENTS_H #define _BCF_2_1_ELEMENTS_H #include "BcfCommon.h" #include "BcfElement.h" #include "Bcf_2_1Root.h" #include "Bcf_2_1BimSnippet.h" #include "Bcf_2_1Comment.h" #include "Bcf_2_1DocumentReference.h" #include "Bcf_2_1DocumentReferenceGroup.h" #include "Bcf_2_1File.h" #include "Bcf_2_1FileAttributesGroup.h" #include "Bcf_2_1GUIDAttribute.h" #include "Bcf_2_1Header.h" #include "Bcf_2_1Markup.h" #include "Bcf_2_1Topic.h" #include "Bcf_2_1Viewpoint.h" #include "Bcf_2_1Project.h" #include "Bcf_2_1ProjectExtension.h" #include "Bcf_2_1Version.h" #include "Bcf_2_1Bitmap.h" #include "Bcf_2_1ClippingPlane.h" #include "Bcf_2_1ClippingPlanes.h" #include "Bcf_2_1Color.h" #include "Bcf_2_1Component.h" #include "Bcf_2_1ComponentColoring.h" #include "Bcf_2_1Components.h" #include "Bcf_2_1ComponentSelection.h" #include "Bcf_2_1ComponentVisibility.h" #include "Bcf_2_1Direction.h" #include "Bcf_2_1Exceptions.h" #include "Bcf_2_1Line.h" #include "Bcf_2_1Lines.h" #include "Bcf_2_1OrthogonalCamera.h" #include "Bcf_2_1PerspectiveCamera.h" #include "Bcf_2_1Point.h" #include "Bcf_2_1ViewSetupHints.h" #include "Bcf_2_1VisualizationInfo.h" #endif // _BCF_2_1_ELEMENTS_H