/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef OdConstrainedSplineImpl_INCLUDED #define OdConstrainedSplineImpl_INCLUDED #include "OdConstrainedCurveImpl.h" #include "TD_PackPush.h" /** \details This class represents custom implementation of the constrained spline node in the owning constraint group. Library: Source code provided. */ class DBCONSTRAINTS_EXPORT OdConstrainedSplineImpl: public OdConstrainedCurveImpl { public: /** \details Constructor creates an instance of this class. */ OdConstrainedSplineImpl(); /** \details Initializes this constrained spline object. */ virtual OdResult init(OdDbObjectId depId, const OdGeNurbCurve3d& spline); /** \details Checks whether the constrained spline is bounded and returns True when the it is bounded, or False otherwise. */ virtual bool isBounded() const; /** \details Returns the NURBS spline for this constrained spline. */ const OdGeNurbCurve3d nurbSpline() const; /** \details Returns the original NURBS spline for this constrained spline. */ const OdGeNurbCurve3d originalNurbSpline() const; /** \details Returns the number of define points. If the spline is closed, the this number equals to the number of control points minus 1 for the constrained spline. */ int numOfDefinePoints() const; /** \details Returns the define point belonged to this constrained spline at given index. */ OdGePoint3d definePointAt(int index) const; /** \details Reads the .dwg file data of this object. \param pFiler [in] Filer object from which data are read. \remarks Returns the filer status. */ virtual OdResult dwgInFields(OdDbDwgFiler* pFiler); /** \details Writes the .dwg file data of this object. \param pFiler [in] Pointer to the filer to which data are written. */ virtual void dwgOutFields(OdDbDwgFiler* pFiler) const; /** \details Reads the .dxf file data of this object. \param pFiler [in] Filer object from which data are read. \remarks Returns the filer status. */ virtual OdResult dxfInFields(OdDbDxfFiler* pFiler); /** \details Writes the .dxf file data of this object. \param pFiler [in] Pointer to the filer to which data are written. */ virtual void dxfOutFields(OdDbDxfFiler* pFiler) const; /** \details Sets data from a given geometry dependency using transformation matrix. */ virtual OdResult setDataFromGeomDependency(const OdDbObjectId geomDependencyId, const OdGeMatrix3d& matrFromWrd); /** \details Updates the database object. */ virtual OdResult updateDbObject(OdDbObject *pObj, OdDbAssocGeomDependency* pDep, const OdGeMatrix3d& matrToWrd); /** \details Compares two constrained splines on equality. */ virtual bool operator==(const OdConstrainedGeometryImpl& geom) const; /** \details Compares two constrained splines on unequality. */ virtual bool operator!=(const OdConstrainedGeometryImpl& geom) const; /** \details Gets the three-dimesional point for the specified implicit point through argument. */ virtual OdResult point(const OdConstrainedImplicitPointImpl* pImplicitPoint, OdGePoint3d& res) const; /** \details Sets the specified implicit point using a three-dimesional point passed through argument. */ virtual OdResult setPoint(const OdConstrainedImplicitPointImpl* pImplicitPoint, const OdGePoint3d& val); /** \details Gets the three-dimesional original point for the specified implicit point through argument. */ virtual OdResult getOriginalPoint(const OdConstrainedImplicitPointImpl* pImplicitPoint, OdGePoint3d& res) const; /** \\details Restores original geometry. */ virtual void restoreOriginalGeometry(); protected: /*!DOM*/ bool m_UnkBool1; /*!DOM*/ bool m_periodic; /*!DOM*/ int m_degree; /*!DOM*/ double m_precision; /*!DOM*/ OdGeKnotVector m_knots; /*!DOM*/ OdGeDoubleArray m_weights; /*!DOM*/ OdGePoint3dArray m_controlPoints; /*!DOM*/ OdArray > m_implicitPoints; /*!DOM*/ OdGeNurbCurve3d m_nurb; /*!DOM*/ OdGeNurbCurve3d m_originalNurb; }; #include "TD_PackPop.h" #endif