/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef __OD_ANIMATION_H__ #define __OD_ANIMATION_H__ //stl #define STL_USING_MAP #include "OdaSTL.h" //tv #include "TvModel.h" //nw #include "NwObject.h" class OdNwSavedItem; class OdNwSavedAnimSceneFolder; class OdNwSavedAnimScene; class OdNwSavedAnimGroup; class OdNwSavedAnimSelectAnim; class OdTvDatabase; typedef OdTvSmartPtr OdTvDatabasePtr; typedef std::map > mapNwObjId2TvIdsType; class OdTvNwSavedAnimationEnumerator { public: OdTvNwSavedAnimationEnumerator(const OdNwObjectId& nwSavedAnimationId, OdTvDatabasePtr pTvDb, OdTvModelId modelId, mapNwObjId2TvIdsType&& nwOIds2TvIdsMap); ~OdTvNwSavedAnimationEnumerator(); void feedAnimation(); private: void enumAnimSceneFolder (const OdNwSavedAnimSceneFolder * pSceneFolder); void enumAnimScene(const OdNwSavedAnimScene * pScene); void enumSceneChild(const OdNwSavedItem * pSceneChild); bool enumAnimGroup(const OdNwSavedAnimGroup * pAnimGrp); bool collectSelectAnim(const OdNwSavedAnimSelectAnim * pSelectAnim); bool enumSelectAnim(const OdNwSavedAnimSelectAnim * pSelectAnim); void enumAnimation(); private: OdNwObjectId m_nwSavedAnimationId; OdTvDatabasePtr m_pTvDb; OdTvModelId m_modelId; mapNwObjId2TvIdsType m_NwOIds2TvIdsMap; int m_cameraCount; }; #endif