/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef TVANDGLOBALPARAMETERS_H #define TVANDGLOBALPARAMETERS_H #include #define OD_TV_APP_NAME "ODA Viewer" class TvAndGlobalParameters { public: TvAndGlobalParameters() { m_bWcsEnabled = true; m_bFpsEnabled = false; m_bAnimationEnabled = true; m_bUseSceneGraph = false; m_bFixedFrameRate = true; m_dFpsValue = 15.; } void setWcsEnabled(bool bValue) { m_bWcsEnabled = bValue; } void setFpsEnabled(bool bValue) { m_bFpsEnabled = bValue; } void setAnimationEnabled(bool bValue) { m_bAnimationEnabled = bValue; } void setUseSceneGraph(bool bValue) { m_bUseSceneGraph = bValue; } void setFixedFrameRate(bool bValue) { m_bFixedFrameRate = bValue; } void setFpsValue(double dValue) { m_dFpsValue = dValue; } bool getWcsEnabled() const { return m_bWcsEnabled; } bool getFpsEnabled() const { return m_bFpsEnabled; } bool getAnimationEnabled() const { return m_bAnimationEnabled; } bool getUseSceneGraph() const { return m_bUseSceneGraph; } bool getFixedFrameRate() const { return m_bFixedFrameRate; } double getFpsValue() const { return m_dFpsValue; } private: bool m_bWcsEnabled; bool m_bFpsEnabled; bool m_bAnimationEnabled; bool m_bUseSceneGraph; bool m_bFixedFrameRate; double m_dFpsValue; }; #endif //TVANDGLOBALPARAMETERS_H