/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #ifdef _DLL #ifndef _AFXDLL #define _AFXDLL #endif #endif #if !defined(AFX_STDAFX_H__FE7AA89C_1E2B_41A9_89CB_68581C7491C1__INCLUDED_) #define AFX_STDAFX_H__FE7AA89C_1E2B_41A9_89CB_68581C7491C1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #if _MSC_VER > 1700 #include #include #endif #if _MSC_VER >= 1300 // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #if _MSC_VER >= 1800 #define WINVER 0x0501 #else #define WINVER 0x0500 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later. #if _MSC_VER >= 1800 #define _WIN32_WINNT 0x0501 #else #define _WIN32_WINNT 0x0500 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later. #define _WIN32_IE 0x0400 // Change this to the appropriate value to target IE 5.0 or later. #endif #endif // _MSC_VER >= 1300 #define _ATL_APARTMENT_THREADED #include #include // MFC core and standard components #include // MFC extensions #include // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include #include // MFC OLE automation classes #include // Windows shell extensions #ifdef ENABLE_VBA_SUPPORT #define APC_IMPORT_MIDL //define our import mode #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class COdaMfcAppModule : public CComModule { public: LONG Unlock(); LONG Lock(); DWORD dwThreadID; }; extern COdaMfcAppModule _Module; #include #define HAS_NEW #include #include #include // Added by ClassView #include #include "OdaMfcApp_h.h" #endif // ENABLE_VBA_SUPPORT /* // the picture type is defined differently depending on import mode // this is provided to allow compilation in any mode. #if defined(APC_IMPORT_MIDL) #define PicturePtr CComPtr #elif defined(APC_IMPORT_FULL) #define PicturePtr CComPtr #else #error "No Import Mode" #endif */ class COdaMfcAppApp; extern COdaMfcAppApp theApp; #include "OdaCommon.h" #define STL_USING_ALL #include "OdaSTL.h" #include "comdef.h" #include "RxObjectImpl.h" #include "ResBuf.h" #include "RxVariantValue.h" #include "RxDictionary.h" #include "OdString.h" #include "OdRound.h" #include "OdPlatformStreamer.h" #include "OdString.h" #include "DbSystemServices.h" #include "RxDynamicModule.h" #include "Ge/GePoint2d.h" #include "Ge/GePoint3d.h" #include "Gs/Gs.h" #include "Gs/GsModel.h" #include "Gs/GsBaseVectorizer.h" #include "Gi/GiWorldDraw.h" #include "Gi/GiDrawableImpl.h" #include //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__FE7AA89C_1E2B_41A9_89CB_68581C7491C1__INCLUDED_)