/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef TNW_LIGHT_DISTRIBUTION_H_ #define TNW_LIGHT_DISTRIBUTION_H_ /** \details Type of lighting distribution. */ namespace NwLightDistribution { enum Enum { /**A light's source which emits light in all directions uniformly.*/ kIsotropic = 0, /**A focused beam of light like a flashlight, a follow spot in a theater, or a headlight.*/ kSpot = 1, /**A light distribution integrates the characteristics of direct lighting and those of indirect lighting*/ kDiffuse = 2, /**Light distibution is set by light profile from .ies file*/ kIes = 3 }; } #endif // TNW_LIGHT_DISTRIBUTION_H_