/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// // // GlesJsonServerBaseImpl.h // #ifndef OG_GLES_JSON_SERVER_BASE_IMPL_H_ #define OG_GLES_JSON_SERVER_BASE_IMPL_H_ #include "JsonServerBaseImpl.h" /** */ class OdGlesJsonServerBaseImpl : public OdGLES2JsonServerBaseImpl { protected: //OdStreamBufPtr m_pOutStream; bool m_bSkipShaders; bool m_useFakeDbStub; bool m_bEncodeTextureHex; std::map m_mapHandles; public: OdGlesJsonServerBaseImpl(const OdDbBaseDatabase *pDb = NULL); // set output path name or format(if %d is present in path) virtual bool setOutPathName(const OdString& sPathName, OdUInt64 limitToSplit = OdUInt64(), // if > OdUInt64() then willbe splited by next OnStateChanged int indexNextFree = 0) = 0; virtual int flushOut() = 0; // return next free index inline void setUseFakeDbStub(bool bVal) { m_useFakeDbStub = bVal; } inline void setSkipShaders(bool bSkipShaders) { m_bSkipShaders = bSkipShaders; } inline void setEncodeTextureHex(bool bValue) { m_bEncodeTextureHex = bValue; } OdStringArray getRenderHandles() const; // --- OdGLES2JsonServer members --- void DropDbOwning(const char* pTagName, OdTrVisOwning owningId) ODRX_OVERRIDE; void DropBinaryStream(const char* pTagName, const OdUInt8* pData, OdUInt32 nData) ODRX_OVERRIDE; }; #endif // OG_GLES_JSON_SERVER_BASE_IMPL_H_