/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #include "OdaCommon.h" #include "OdString.h" // else undefined in rxvariantvalue.h (?) #include "ExGsOpenGLGenericDevice.h" #include "TD_GL.h" #include "Gi/GiRasterImage.h" #include "Gi/GiMetafile.h" #include "OdRound.h" #define ROUND(n) OdRoundToLong(n) //Implementation of class ExGsOpenGLGenericDevice //*******************************************************************************/ // Constructor //*******************************************************************************/ ExGsOpenGLGenericDevice::ExGsOpenGLGenericDevice() { } //*******************************************************************************/ // Destructor //*******************************************************************************/ ExGsOpenGLGenericDevice::~ExGsOpenGLGenericDevice() { deleteContext(); } //*******************************************************************************/ // createContext() //*******************************************************************************/ void ExGsOpenGLGenericDevice::createContext() { createPalette(&m_logPalette); } //*******************************************************************************/ // deleteContext() //*******************************************************************************/ void ExGsOpenGLGenericDevice::deleteContext() { } //*******************************************************************************/ // setClearColor() //*******************************************************************************/ void ExGsOpenGLGenericDevice::clear() { glClearColor(1., 1., 0., 1.); glClear(GL_COLOR_BUFFER_BIT); } //*******************************************************************************/ // update() //*******************************************************************************/ void ExGsOpenGLGenericDevice::update(OdGsDCRect* pUpdatedRect) { createContext(); if (!supportPartialUpdate()) { if (!isValid()) clear(); } ExGsOpenGLVectorizeDeviceBase::update(pUpdatedRect); deleteContext(); } //*******************************************************************************/ // polylineProc() //*******************************************************************************/ void ExGsOpenGLGenericView::polylineOut(OdInt32 nPoints, const OdGePoint3d* pPoints) { ExGsOpenGLVectorizeViewBase::polylineOut(nPoints, pPoints); }