/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #pragma once #include "OdFinishBumpsSchemaHelper.h" /** \details A helper class to work with relief part of SolidGlass appearance schema. */ class MATERIALREADER_EXPORT OdSolidGlassAppearanceSchemaRelief : public OdFinishBumpsSchemaHelper { public: using OdFinishBumpsSchemaHelper::OdFinishBumpsSchemaHelper; /** \details Retrieves the type of decorative design (relief pattern) pressed onto the surface of the metal. \param OdMaterial::SolidGlassPatternType [out] Output value of solid glass pattern type. \returns An OdResult value: eOk if value can be retrieved, eNotApplicable if not. */ OdResult getPatternType(OdMaterial::SolidGlassPatternType&) const; /** \details Sets the relief pattern of the metal surface. \param OdMaterial::SolidGlassPatternType [in] Input value of solid glass pattern type. */ void setPatternType(const OdMaterial::SolidGlassPatternType); /** \details Sets the relative height of the relief pattern. \param double [in] Input double value between 0 (flat pattern) and 2. */ void setHeight(const double&); private: // hide default methods OdResult getPatternType(OdInt32&) const; void setPatternType(const OdInt32&); };