/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef OD_GEPENT3D_H #define OD_GEPENT3D_H /*!DOM*/ #include "Ge/GeEntity3d.h" #include "TD_PackPush.h" /** \details This class is the base class for all OdGe 3D point classes. Corresponding C++ library: TD_Ge */ class GE_TOOLKIT_EXPORT OdGePointEnt3d : public OdGeEntity3d { public: GE_OPERATORS_OVERRIDE_3D(OdGePointEnt3d); /** \details Returns this object as an OdGePoint3d. */ OdGePoint3d point3d() const; /** \details Converts this object to an OdGePoint3d object. */ operator OdGePoint3d() const; /** \details Assignment operator for the OdGePointEnt3d object. \param ent [in] Point entity to assign. \returns Reference to this OdGePointEnt3d object. */ OdGePointEnt3d& operator =(const OdGePointEnt3d& ent); /////////////////////////////////////////////////////////////////////////// //DOM-IGNORE-BEGIN protected: OdGePointEnt3d(); OdGePointEnt3d( const OdGePointEnt3d& ent); //DOM-IGNORE-END }; #include "TD_PackPop.h" #endif // OD_GEPENT3D_H