/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef Od3PointAngleConstraintImpl_INCLUDED #define Od3PointAngleConstraintImpl_INCLUDED #include "OdAngleConstraintImpl.h" #include "TD_PackPush.h" /** \details This class represents custom implementation of an angle constraint node measured between three constrained points in the owning constraint group. Library: Source code provided. */ class DBCONSTRAINTS_EXPORT Od3PointAngleConstraintImpl : public OdAngleConstraintImpl { public: /** \details Constructor creates an instance of this class. */ Od3PointAngleConstraintImpl(); Od3PointAngleConstraintImpl(OdAngleConstraint::SectorType type); /** \details Destructor destroys an instance of this class. */ virtual ~Od3PointAngleConstraintImpl(); /** \details Updates the dependencies using the transformation matrix. */ virtual void updateDimDependency(const OdGeMatrix3d& matrToWrd); }; #include "TD_PackPop.h" #endif