/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #ifndef _ODDBARCGRIPPOINTS_INCLUDED #define _ODDBARCGRIPPOINTS_INCLUDED #include "DbGripPoints.h" /************************************************************************/ /* This class is an implementation of the OdDbGripPointsPE class for */ /* OdDbArc entities. */ /************************************************************************/ class OdDbArcGripPointsPE : public OdDbGripPointsPE { public: virtual OdResult getGripPoints( const OdDbEntity* pEntity, OdGePoint3dArray& gripPoints ) const; virtual OdResult moveGripPointsAt( OdDbEntity* pEntity, const OdIntArray& indices, const OdGeVector3d& offset ); virtual OdResult getGripPoints( const OdDbEntity* pEntity, OdDbGripDataPtrArray& grips, const double curViewUnitSize, const int gripSize, const OdGeVector3d& curViewDir, const int bitFlags ) const; virtual OdResult moveGripPointsAt( OdDbEntity* pEntity, const OdDbVoidPtrArray& gripAppData, const OdGeVector3d& offset, int bitFlags ); virtual OdResult getStretchPoints( const OdDbEntity* pEntity, OdGePoint3dArray& stretchPoints ) const; virtual OdResult moveStretchPointsAt( OdDbEntity* pEntity, const OdIntArray& indices, const OdGeVector3d& offset ); virtual OdResult getOsnapPoints( const OdDbEntity* pEntity, OdDb::OsnapMode osnapMode, OdGsMarker gsSelectionMark, const OdGePoint3d& pickPoint, const OdGePoint3d& lastPoint, const OdGeMatrix3d& xWorldToEye, OdGePoint3dArray& snapPoints) const; }; #endif //_ODDBARCGRIPPOINTS_INCLUDED