/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2002-2025, Open Design Alliance (the "Alliance"). // All rights reserved. // // This software and its documentation and related materials are owned by // the Alliance. The software may only be incorporated into application // programs owned by members of the Alliance, subject to a signed // Membership Agreement and Supplemental Software License Agreement with the // Alliance. The structure and organization of this software are the valuable // trade secrets of the Alliance and its suppliers. The software is also // protected by copyright law and international treaty provisions. Application // programs incorporating this software must include the following statement // with their copyright notices: // // This application incorporates Open Design Alliance software pursuant to a license // agreement with Open Design Alliance. // Open Design Alliance Copyright (C) 2002-2025 by Open Design Alliance. // All rights reserved. // // By use of this software, its documentation or related materials, you // acknowledge and accept the above terms. /////////////////////////////////////////////////////////////////////////////// #include "StdAfx.h" #include "DgElementGripPoints.h" #include "DgElement.h" #include "RxObjectImpl.h" #include "Ge/GeExtents3d.h" OdResult OdDgElementGripPointsPE::getGripPoints( const OdDgElement* pEnt, OdGePoint3dArray& gripPoints )const { OdGeExtents3d exts; OdResult res = pEnt->getGeomExtents(exts); if (res == eOk) { unsigned int size = gripPoints.size(); gripPoints.resize( size + 1 ); gripPoints[size] = exts.minPoint() + (exts.maxPoint() - exts.minPoint()) / 2.; } return res; } OdResult OdDgElementGripPointsPE::moveGripPointsAt( OdDgElement* pEnt, const OdIntArray& indices, const OdGeVector3d& offset ) { if ( indices.empty() ) return eOk; return pEnt->transformBy( OdGeMatrix3d::translation(offset) ); } OdResult OdDgElementGripPointsPE::getStretchPoints( const OdDgElement* pEnt, OdGePoint3dArray& stretchPoints ) const { return getGripPoints( pEnt, stretchPoints ); } OdResult OdDgElementGripPointsPE::moveStretchPointsAt( OdDgElement* pEnt, const OdIntArray& indices, const OdGeVector3d& offset ) { return moveGripPointsAt( pEnt, indices, offset ); } OdResult OdDgElementGripPointsPE::getOsnapPoints(const OdDgElement* pEnt, OdDgElement::OsnapMode osnapMode, OdGsMarker gsSelectionMark, const OdGePoint3d& pickPoint, const OdGePoint3d& lastPoint, const OdGeMatrix3d& xWorldToEye, OdGePoint3dArray& snapPoints) const { return eOk; }