// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #ifndef vtkRenderingOpenGLConfigure_h #define vtkRenderingOpenGLConfigure_h /* This header contains build settings for the vtkRenderingOpenGL2 module. */ /* It provides some compatibility with the vtkRenderingOpenGL module. */ #ifndef VTK_OPENGL2 #define VTK_OPENGL2 #endif /* Whether VTK was built to support Cocoa on the Mac. */ /* #undef VTK_USE_COCOA */ /*--------------------------------------------------------------------------*/ /* Rendering Configuration */ /* #undef VTK_USE_X */ #define VTK_USE_OPENGL_LIBRARY /* #undef VTK_OPENGL_HAS_EGL */ /* #undef VTK_DEFAULT_RENDER_WINDOW_OFFSCREEN */ /* #undef VTK_OPENGL_ENABLE_STREAM_ANNOTATIONS */ // for legacy codes (don't use these in new codes) #ifdef VTK_DEFAULT_RENDER_WINDOW_OFFSCREEN # define VTK_USE_OFFSCREEN #endif /* Options for GPUInfo */ /* #undef VTK_USE_DIRECTX */ /* #undef VTK_USE_CORE_GRAPHICS */ /* #undef VTK_USE_NVCONTROL */ /*--------------------------------------------------------------------------*/ /* Setup VTK based on platform features and configuration. */ /* OGLR */ /* OGLR is for GLX. It can be on Unix, Mac or Windows */ #if ((defined(VTK_USE_OPENGL_LIBRARY) && defined(VTK_USE_X) && \ !defined(_WIN32)) || \ (defined(VTK_USE_X) && defined(_WIN32))) && \ !defined(VTK_USE_COCOA) # define VTK_USE_OGLR #endif #endif