// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-FileCopyrightText: Copyright 2008 Sandia Corporation // SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov /** * @class vtkAssignCoordinates * @brief Given two(or three) arrays take the values * in those arrays and simply assign them to the coordinates of the vertices. * * * Given two(or three) arrays take the values in those arrays and simply assign * them to the coordinates of the vertices. Yes you could do this with the array * calculator, but your mom wears army boots so we're not going to. */ #ifndef vtkAssignCoordinates_h #define vtkAssignCoordinates_h #include "vtkInfovisLayoutModule.h" // For export macro #include "vtkPassInputTypeAlgorithm.h" VTK_ABI_NAMESPACE_BEGIN class VTKINFOVISLAYOUT_EXPORT vtkAssignCoordinates : public vtkPassInputTypeAlgorithm { public: static vtkAssignCoordinates* New(); vtkTypeMacro(vtkAssignCoordinates, vtkPassInputTypeAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; ///@{ /** * Set the x coordinate array name. */ vtkSetStringMacro(XCoordArrayName); vtkGetStringMacro(XCoordArrayName); ///@} ///@{ /** * Set the y coordinate array name. */ vtkSetStringMacro(YCoordArrayName); vtkGetStringMacro(YCoordArrayName); ///@} ///@{ /** * Set the z coordinate array name. */ vtkSetStringMacro(ZCoordArrayName); vtkGetStringMacro(ZCoordArrayName); ///@} ///@{ /** * Set if you want a random jitter */ vtkSetMacro(Jitter, bool); ///@} protected: vtkAssignCoordinates(); ~vtkAssignCoordinates() override; int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; int FillInputPortInformation(int port, vtkInformation* info) override; private: char* XCoordArrayName; char* YCoordArrayName; char* ZCoordArrayName; bool Jitter; vtkAssignCoordinates(const vtkAssignCoordinates&) = delete; void operator=(const vtkAssignCoordinates&) = delete; }; VTK_ABI_NAMESPACE_END #endif