// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkPBRLUTTexture * @brief precompute BRDF look-up table texture used in physically based rendering * * This texture is a 2D texture which precompute Fresnel response scale (red) and bias (green) * based on roughness (x) and angle between light and normal (y). */ #ifndef vtkPBRLUTTexture_h #define vtkPBRLUTTexture_h #include "vtkOpenGLTexture.h" #include "vtkRenderingOpenGL2Module.h" // For export macro #include "vtkSmartPointer.h" // For vtkSmartPointer #include "vtkWrappingHints.h" // For VTK_MARSHALAUTO VTK_ABI_NAMESPACE_BEGIN class vtkOpenGLFramebufferObject; class vtkOpenGLRenderWindow; class vtkOpenGLTexture; class vtkRenderWindow; class VTKRENDERINGOPENGL2_EXPORT VTK_MARSHALAUTO vtkPBRLUTTexture : public vtkOpenGLTexture { public: static vtkPBRLUTTexture* New(); vtkTypeMacro(vtkPBRLUTTexture, vtkOpenGLTexture); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Implement base class method. */ void Load(vtkRenderer*) override; /** * Implement base class method. */ void Render(vtkRenderer* ren) override { this->Load(ren); } ///@{ /** * Set/Get size of texture. * Default is 1024. */ vtkGetMacro(LUTSize, unsigned int); vtkSetMacro(LUTSize, unsigned int); ///@} ///@{ /** * Set/Get the number of samples used during Monte-Carlo integration. * Default is 512. */ vtkGetMacro(LUTSamples, unsigned int); vtkSetMacro(LUTSamples, unsigned int); ///@} protected: vtkPBRLUTTexture() = default; ~vtkPBRLUTTexture() override = default; unsigned int LUTSize = 512; unsigned int LUTSamples = 1024; private: vtkPBRLUTTexture(const vtkPBRLUTTexture&) = delete; void operator=(const vtkPBRLUTTexture&) = delete; }; VTK_ABI_NAMESPACE_END #endif