// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkImageSobel3D * @brief Computes a vector field using sobel functions. * * vtkImageSobel3D computes a vector field from a scalar field by using * Sobel functions. The number of vector components is 3 because * the input is a volume. Output is always doubles. A little creative * liberty was used to extend the 2D sobel kernels into 3D. */ #ifndef vtkImageSobel3D_h #define vtkImageSobel3D_h #include "vtkImageSpatialAlgorithm.h" #include "vtkImagingGeneralModule.h" // For export macro VTK_ABI_NAMESPACE_BEGIN class VTKIMAGINGGENERAL_EXPORT vtkImageSobel3D : public vtkImageSpatialAlgorithm { public: static vtkImageSobel3D* New(); vtkTypeMacro(vtkImageSobel3D, vtkImageSpatialAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; protected: vtkImageSobel3D(); ~vtkImageSobel3D() override = default; void ThreadedRequestData(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector, vtkImageData*** inData, vtkImageData** outData, int outExt[6], int id) override; int RequestInformation(vtkInformation* request, vtkInformationVector** inputVector, vtkInformationVector* outputVector) override; private: vtkImageSobel3D(const vtkImageSobel3D&) = delete; void operator=(const vtkImageSobel3D&) = delete; }; VTK_ABI_NAMESPACE_END #endif