// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkImageEuclideanToPolar * @brief Converts 2D Euclidean coordinates to polar. * * For each pixel with vector components x,y, this filter outputs * theta in component0, and radius in component1. */ #ifndef vtkImageEuclideanToPolar_h #define vtkImageEuclideanToPolar_h #include "vtkImagingGeneralModule.h" // For export macro #include "vtkThreadedImageAlgorithm.h" VTK_ABI_NAMESPACE_BEGIN class VTKIMAGINGGENERAL_EXPORT vtkImageEuclideanToPolar : public vtkThreadedImageAlgorithm { public: static vtkImageEuclideanToPolar* New(); vtkTypeMacro(vtkImageEuclideanToPolar, vtkThreadedImageAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; ///@{ /** * Theta is an angle. Maximum specifies when it maps back to 0. * ThetaMaximum defaults to 255 instead of 2PI, because unsigned char * is expected as input. The output type must be the same as input type. */ vtkSetMacro(ThetaMaximum, double); vtkGetMacro(ThetaMaximum, double); ///@} protected: vtkImageEuclideanToPolar(); ~vtkImageEuclideanToPolar() override = default; double ThetaMaximum; void ThreadedExecute(vtkImageData* inData, vtkImageData* outData, int ext[6], int id) override; private: vtkImageEuclideanToPolar(const vtkImageEuclideanToPolar&) = delete; void operator=(const vtkImageEuclideanToPolar&) = delete; }; VTK_ABI_NAMESPACE_END #endif