// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkChartParallelCoordinates * @brief Factory class for drawing 2D charts * * * This defines the interface for a parallel coordinates chart. */ #ifndef vtkChartParallelCoordinates_h #define vtkChartParallelCoordinates_h #include "vtkChart.h" #include "vtkChartsCoreModule.h" // For export macro #include "vtkNew.h" // For vtkNew #include "vtkWrappingHints.h" // For VTK_MARSHALAUTO VTK_ABI_NAMESPACE_BEGIN class vtkIdTypeArray; class vtkStdString; class vtkStringArray; class vtkPlotParallelCoordinates; class VTKCHARTSCORE_EXPORT VTK_MARSHALAUTO vtkChartParallelCoordinates : public vtkChart { public: vtkTypeMacro(vtkChartParallelCoordinates, vtkChart); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Creates a parallel coordinates chart */ static vtkChartParallelCoordinates* New(); /** * Perform any updates to the item that may be necessary before rendering. * The scene should take care of calling this on all items before their * Paint function is invoked. */ void Update() override; /** * Paint event for the chart, called whenever the chart needs to be drawn */ bool Paint(vtkContext2D* painter) override; /** * Draw a rect on a specific axis */ bool PaintRect(vtkContext2D* painter, int axis, float min, float max); /** * Set the visibility of the specified column. */ void SetColumnVisibility(const vtkStdString& name, bool visible); /** * Set the visibility of all columns (true will make them all visible, false * will remove all visible columns). */ void SetColumnVisibilityAll(bool visible); /** * Get the visibility of the specified column. */ bool GetColumnVisibility(const vtkStdString& name); /** * Get a list of the columns, and the order in which they are displayed. */ virtual vtkStringArray* GetVisibleColumns(); /** * Set the list of visible columns, and the order in which they will be displayed. */ virtual void SetVisibleColumns(vtkStringArray* visColumns); /** * Get the plot at the specified index, returns null if the index is invalid. */ vtkPlot* GetPlot(vtkIdType index) override; /** * Get the number of plots the chart contains. */ vtkIdType GetNumberOfPlots() override; /** * Set whether the chart should draw a legend. */ void SetShowLegend(bool visible) override; /** * Get the legend for the chart, if available. Can return nullptr if there is no * legend. */ vtkChartLegend* GetLegend() override; /** * Get the axis specified by axisIndex. */ vtkAxis* GetAxis(int axisIndex) override; /** * Get the number of axes in the current chart. */ vtkIdType GetNumberOfAxes() override; /** * Request that the chart recalculates the range of its axes. Especially * useful in applications after the parameters of plots have been modified. */ void RecalculateBounds() override; /** * Set plot to use for the chart. Since this type of chart can * only contain one plot, this will replace the previous plot. */ virtual void SetPlot(vtkPlotParallelCoordinates* plot); /** * Return true if the supplied x, y coordinate is inside the item. */ bool Hit(const vtkContextMouseEvent& mouse) override; /** * Mouse enter event. */ bool MouseEnterEvent(const vtkContextMouseEvent& mouse) override; /** * Mouse move event. */ bool MouseMoveEvent(const vtkContextMouseEvent& mouse) override; /** * Mouse leave event. */ bool MouseLeaveEvent(const vtkContextMouseEvent& mouse) override; /** * Mouse button down event */ bool MouseButtonPressEvent(const vtkContextMouseEvent& mouse) override; /** * Mouse button release event. */ bool MouseButtonReleaseEvent(const vtkContextMouseEvent& mouse) override; /** * Mouse wheel event, positive delta indicates forward movement of the wheel. */ bool MouseWheelEvent(const vtkContextMouseEvent& mouse, int delta) override; /** * Update the selection of an axis based on the current selectionMode we * have previously set. */ void UpdateCurrentAxisSelection(int axisId); protected: vtkChartParallelCoordinates(); ~vtkChartParallelCoordinates() override; ///@{ /** * Private storage object - where we hide all of our STL objects... */ struct Private; Private* Storage; ///@} /** * The legend for the chart. */ vtkChartLegend* Legend; bool GeometryValid; /** * Selected indices for the table the plot is rendering */ vtkIdTypeArray* Selection; /** * Strongly owned internal data for the column visibility. */ vtkNew VisibleColumns; /** * The point cache is marked dirty until it has been initialized. */ vtkTimeStamp BuildTime; void ResetSelection(); void ResetAxeSelection(int axe); void ResetAxesSelection(); void UpdateGeometry(vtkContext2D* painter); void CalculatePlotTransform(); void SwapAxes(int a1, int a2); private: vtkChartParallelCoordinates(const vtkChartParallelCoordinates&) = delete; void operator=(const vtkChartParallelCoordinates&) = delete; }; VTK_ABI_NAMESPACE_END #endif // vtkChartParallelCoordinates_h