// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause // .NAME vtkBezierInterpolation // .SECTION Description // .SECTION See Also #ifndef vtkBezierInterpolation_h #define vtkBezierInterpolation_h #include "vtkCommonDataModelModule.h" // For export macro. #include "vtkHigherOrderInterpolation.h" #include "vtkSmartPointer.h" // For API. #include "vtkVector.h" // For FlattenSimplex #include // For scratch storage. // Define this to include support for a "complete" (21- vs 18-point) wedge. #define VTK_21_POINT_WEDGE true VTK_ABI_NAMESPACE_BEGIN class vtkPoints; class vtkVector2i; class vtkVector3d; class VTKCOMMONDATAMODEL_EXPORT vtkBezierInterpolation : public vtkHigherOrderInterpolation { public: static vtkBezierInterpolation* New(); void PrintSelf(ostream& os, vtkIndent indent) override; vtkTypeMacro(vtkBezierInterpolation, vtkHigherOrderInterpolation); // see Geometrically Exact and Analysis Suitable Mesh Generation Using Rational Bernstein–Bezier // Elements https://scholar.colorado.edu/cgi/viewcontent.cgi?article=1170&context=mcen_gradetds // Chapter 3, pg 25. given a dimension ( 2 triangle, 3 tetrahedron ) and the degree of the // simplex flatten a simplicial bezier function's coordinate to an integer static int FlattenSimplex(int dim, int deg, vtkVector3i coord); // given a dimension ( 2 triangle, 3 tetrahedron ) and the degree of the simplex, // unflatten a simplicial bezier function integer to a simplicial coordinate static vtkVector3i UnFlattenSimplex(int dim, int deg, vtkIdType flat); // simplicial version of deCasteljau static void DeCasteljauSimplex(int dim, int deg, const double* pcoords, double* weights); static void DeCasteljauSimplexDeriv(int dim, int deg, const double* pcoords, double* weights); static void EvaluateShapeFunctions(int order, double pcoord, double* shape); static void EvaluateShapeAndGradient(int order, double pcoord, double* shape, double* grad); static int Tensor1ShapeFunctions(const int order[1], const double* pcoords, double* shape); static int Tensor1ShapeDerivatives(const int order[1], const double* pcoords, double* derivs); static int Tensor2ShapeFunctions(const int order[2], const double* pcoords, double* shape); static int Tensor2ShapeDerivatives(const int order[2], const double* pcoords, double* derivs); static int Tensor3ShapeFunctions(const int order[3], const double* pcoords, double* shape); static int Tensor3ShapeDerivatives(const int order[3], const double* pcoords, double* derivs); void Tensor3EvaluateDerivative(const int order[3], const double* pcoords, vtkPoints* points, const double* fieldVals, int fieldDim, double* fieldDerivs) override; static void WedgeShapeFunctions( const int order[3], vtkIdType numberOfPoints, const double* pcoords, double* shape); static void WedgeShapeDerivatives( const int order[3], vtkIdType numberOfPoints, const double* pcoords, double* derivs); void WedgeEvaluate(const int order[3], vtkIdType numberOfPoints, const double* pcoords, double* fieldVals, int fieldDim, double* fieldAtPCoords) override; void WedgeEvaluateDerivative(const int order[3], const double* pcoords, vtkPoints* points, const double* fieldVals, int fieldDim, double* fieldDerivs) override; protected: vtkBezierInterpolation(); ~vtkBezierInterpolation() override; private: vtkBezierInterpolation(const vtkBezierInterpolation&) = delete; void operator=(const vtkBezierInterpolation&) = delete; }; VTK_ABI_NAMESPACE_END #endif // vtkBezierInterpolation_h