// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-FileCopyrightText: Copyright 2008 Sandia Corporation // SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov /** * @class vtkTreeMapLayoutStrategy * @brief abstract superclass for all tree map layout strategies * * * All subclasses of this class perform a tree map layout on a tree. * This involves assigning a rectangular region to each vertex in the tree, * and placing that information in a data array with four components per * tuple representing (Xmin, Xmax, Ymin, Ymax). * * Instances of subclasses of this class may be assigned as the layout * strategy to vtkTreeMapLayout * * @par Thanks: * Thanks to Brian Wylie and Ken Moreland from Sandia National Laboratories * for help developing this class. */ #ifndef vtkTreeMapLayoutStrategy_h #define vtkTreeMapLayoutStrategy_h #include "vtkAreaLayoutStrategy.h" #include "vtkInfovisLayoutModule.h" // For export macro VTK_ABI_NAMESPACE_BEGIN class vtkTree; class vtkDataArray; class VTKINFOVISLAYOUT_EXPORT vtkTreeMapLayoutStrategy : public vtkAreaLayoutStrategy { public: vtkTypeMacro(vtkTreeMapLayoutStrategy, vtkAreaLayoutStrategy); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Find the vertex at a certain location, or -1 if none found. */ vtkIdType FindVertex(vtkTree* tree, vtkDataArray* areaArray, float pnt[2]) override; protected: vtkTreeMapLayoutStrategy(); ~vtkTreeMapLayoutStrategy() override; void AddBorder(float* boxInfo); private: vtkTreeMapLayoutStrategy(const vtkTreeMapLayoutStrategy&) = delete; void operator=(const vtkTreeMapLayoutStrategy&) = delete; }; VTK_ABI_NAMESPACE_END #endif