// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-FileCopyrightText: Copyright 2008 Sandia Corporation // SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov /** * @class vtkSliceAndDiceLayoutStrategy * @brief a horizontal and vertical slicing tree map layout * * * Lays out a tree-map alternating between horizontal and vertical slices, * taking into account the relative size of each vertex. * * @par Thanks: * Slice and dice algorithm comes from: * Shneiderman, B. 1992. Tree visualization with tree-maps: 2-d space-filling approach. * ACM Trans. Graph. 11, 1 (Jan. 1992), 92-99. */ #ifndef vtkSliceAndDiceLayoutStrategy_h #define vtkSliceAndDiceLayoutStrategy_h #include "vtkInfovisLayoutModule.h" // For export macro #include "vtkTreeMapLayoutStrategy.h" VTK_ABI_NAMESPACE_BEGIN class VTKINFOVISLAYOUT_EXPORT vtkSliceAndDiceLayoutStrategy : public vtkTreeMapLayoutStrategy { public: static vtkSliceAndDiceLayoutStrategy* New(); vtkTypeMacro(vtkSliceAndDiceLayoutStrategy, vtkTreeMapLayoutStrategy); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Perform the layout of a tree and place the results as 4-tuples in * coordsArray (Xmin, Xmax, Ymin, Ymax). */ void Layout(vtkTree* inputTree, vtkDataArray* coordsArray, vtkDataArray* sizeArray) override; protected: vtkSliceAndDiceLayoutStrategy(); ~vtkSliceAndDiceLayoutStrategy() override; private: vtkSliceAndDiceLayoutStrategy(const vtkSliceAndDiceLayoutStrategy&) = delete; void operator=(const vtkSliceAndDiceLayoutStrategy&) = delete; }; VTK_ABI_NAMESPACE_END #endif