// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-License-Identifier: BSD-3-Clause #ifndef vtkAutoInit_h #define vtkAutoInit_h #include "vtkABINamespace.h" #include "vtkDebugLeaksManager.h" // DebugLeaks exists longer. #include "vtkTimeStamp.h" // Here so that TimeStamp Schwarz initializer works #define VTK_MODULE_AUTOINIT VTK_AUTOINIT #define VTK_AUTOINIT(M) VTK_AUTOINIT0(M, M##_AUTOINIT) #define VTK_AUTOINIT0(M, T) VTK_AUTOINIT1(M, T) #define VTK_AUTOINIT1(M, T) \ /* Declare every _AutoInit_Construct function. */ \ VTK_AUTOINIT_DECLARE_##T namespace \ { \ static struct M##_AutoInit \ { \ /* Call every _AutoInit_Construct during initialization. */ \ M##_AutoInit() \ { \ VTK_AUTOINIT_CONSTRUCT_##T \ } \ } M##_AutoInit_Instance; /* NOLINT(misc-definitions-in-headers) */ \ } #define VTK_AUTOINIT_DECLARE_0() #define VTK_AUTOINIT_DECLARE_1(t1) VTK_AUTOINIT_DECLARE_0() VTK_AUTOINIT_DECLARE(t1) #define VTK_AUTOINIT_DECLARE_2(t1, t2) VTK_AUTOINIT_DECLARE_1(t1) VTK_AUTOINIT_DECLARE(t2) #define VTK_AUTOINIT_DECLARE_3(t1, t2, t3) VTK_AUTOINIT_DECLARE_2(t1, t2) VTK_AUTOINIT_DECLARE(t3) #define VTK_AUTOINIT_DECLARE_4(t1, t2, t3, t4) \ VTK_AUTOINIT_DECLARE_3(t1, t2, t3) VTK_AUTOINIT_DECLARE(t4) #define VTK_AUTOINIT_DECLARE_5(t1, t2, t3, t4, t5) \ VTK_AUTOINIT_DECLARE_4(t1, t2, t3, t4) VTK_AUTOINIT_DECLARE(t5) #define VTK_AUTOINIT_DECLARE_6(t1, t2, t3, t4, t5, t6) \ VTK_AUTOINIT_DECLARE_5(t1, t2, t3, t4, t5) VTK_AUTOINIT_DECLARE(t6) #define VTK_AUTOINIT_DECLARE_7(t1, t2, t3, t4, t5, t6, t7) \ VTK_AUTOINIT_DECLARE_6(t1, t2, t3, t4, t5, t6) VTK_AUTOINIT_DECLARE(t7) #define VTK_AUTOINIT_DECLARE_8(t1, t2, t3, t4, t5, t6, t7, t8) \ VTK_AUTOINIT_DECLARE_7(t1, t2, t3, t4, t5, t6, t7) VTK_AUTOINIT_DECLARE(t8) #define VTK_AUTOINIT_DECLARE_9(t1, t2, t3, t4, t5, t6, t7, t8, t9) \ VTK_AUTOINIT_DECLARE_8(t1, t2, t3, t4, t5, t6, t7, t8) VTK_AUTOINIT_DECLARE(t9) #define VTK_AUTOINIT_DECLARE(M) \ VTK_ABI_NAMESPACE_BEGIN void M##_AutoInit_Construct(); \ VTK_ABI_NAMESPACE_END #define VTK_AUTOINIT_CONSTRUCT_0() #define VTK_AUTOINIT_CONSTRUCT_1(t1) VTK_AUTOINIT_CONSTRUCT_0() VTK_AUTOINIT_CONSTRUCT(t1) #define VTK_AUTOINIT_CONSTRUCT_2(t1, t2) VTK_AUTOINIT_CONSTRUCT_1(t1) VTK_AUTOINIT_CONSTRUCT(t2) #define VTK_AUTOINIT_CONSTRUCT_3(t1, t2, t3) \ VTK_AUTOINIT_CONSTRUCT_2(t1, t2) VTK_AUTOINIT_CONSTRUCT(t3) #define VTK_AUTOINIT_CONSTRUCT_4(t1, t2, t3, t4) \ VTK_AUTOINIT_CONSTRUCT_3(t1, t2, t3) VTK_AUTOINIT_CONSTRUCT(t4) #define VTK_AUTOINIT_CONSTRUCT_5(t1, t2, t3, t4, t5) \ VTK_AUTOINIT_CONSTRUCT_4(t1, t2, t3, t4) VTK_AUTOINIT_CONSTRUCT(t5) #define VTK_AUTOINIT_CONSTRUCT_6(t1, t2, t3, t4, t5, t6) \ VTK_AUTOINIT_CONSTRUCT_5(t1, t2, t3, t4, t5) VTK_AUTOINIT_CONSTRUCT(t6) #define VTK_AUTOINIT_CONSTRUCT_7(t1, t2, t3, t4, t5, t6, t7) \ VTK_AUTOINIT_CONSTRUCT_6(t1, t2, t3, t4, t5, t6) VTK_AUTOINIT_CONSTRUCT(t7) #define VTK_AUTOINIT_CONSTRUCT_8(t1, t2, t3, t4, t5, t6, t7, t8) \ VTK_AUTOINIT_CONSTRUCT_7(t1, t2, t3, t4, t5, t6, t7) VTK_AUTOINIT_CONSTRUCT(t8) #define VTK_AUTOINIT_CONSTRUCT_9(t1, t2, t3, t4, t5, t6, t7, t8, t9) \ VTK_AUTOINIT_CONSTRUCT_8(t1, t2, t3, t4, t5, t6, t7, t8) VTK_AUTOINIT_CONSTRUCT(t9) #define VTK_AUTOINIT_CONSTRUCT(M) M##_AutoInit_Construct(); // Description: // Initialize the named module, ensuring its object factory is correctly // registered. This call must be made in global scope in the // translation unit of your executable (which can include a shared library, but // will not work as expected in a static library). // // @code{.cpp} // #include "vtkAutoInit.h" // VTK_MODULE_INIT(vtkRenderingOpenGL2); // @endcode // // The above snippet if included in the global scope will ensure the object // factories for vtkRenderingOpenGL2 are correctly registered and unregistered. #define VTK_MODULE_INIT(M) \ VTK_AUTOINIT_DECLARE(M) \ namespace \ { \ static struct M##_ModuleInit \ { \ /* Call _AutoInit_Construct during initialization. */ \ M##_ModuleInit() \ { \ VTK_AUTOINIT_CONSTRUCT(M) \ } \ } M##_ModuleInit_Instance; \ } #endif // VTK-HeaderTest-Exclude: vtkAutoInit.h