// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__4BD2394E_7E8C_4771_9BE7_F62F088C2419__INCLUDED_) #define AFX_STDAFX_H__4BD2394E_7E8C_4771_9BE7_F62F088C2419__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #define USE_DLG_COM #import no_namespace, named_guids, exclude("WindowLevelFillLUTConstants") #import no_namespace, named_guids #include "OCWarp40.h" #include "OCWarpDlg.h" #include "Lead.h" #include "..\..\..\..\include\l_ocx40.h" //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__4BD2394E_7E8C_4771_9BE7_F62F088C2419__INCLUDED_)