#if !defined(AFX_PFILL_H__F1B478BA_BF01_4DCF_BAE6_114DF5E01AAE__INCLUDED_) #define AFX_PFILL_H__F1B478BA_BF01_4DCF_BAE6_114DF5E01AAE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. ///////////////////////////////////////////////////////////////////////////// // CLTFill wrapper class class CLTFill : public COleDispatchDriver { public: CLTFill() {} // Calls COleDispatchDriver default constructor CLTFill(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {} CLTFill(const CLTFill& dispatchSrc) : COleDispatchDriver(dispatchSrc) {} // Attributes public: // Operations public: long GetStyle(); void SetStyle(long nNewValue); unsigned long GetSolidFillColor(); void SetSolidFillColor(unsigned long newValue); long GetBackgroundTileBitmap(); void SetBackgroundTileBitmap(long nNewValue); long GetGradientStyle(); void SetGradientStyle(long nNewValue); unsigned long GetGradientStartColor(); void SetGradientStartColor(unsigned long newValue); unsigned long GetGradientEndColor(); void SetGradientEndColor(unsigned long newValue); short GetGradientSteps(); void SetGradientSteps(short nNewValue); unsigned long GetUpperTolerance(); void SetUpperTolerance(unsigned long newValue); unsigned long GetLowerTolerance(); void SetLowerTolerance(unsigned long newValue); long GetOpacity(); void SetOpacity(long nNewValue); long GetTexture(); void SetTexture(long nNewValue); short Surface(long nX, long nY); short Border(long nX, long nY, unsigned long clrBorder); short ColorReplace(unsigned long clrColor); }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PFILL_H__F1B478BA_BF01_4DCF_BAE6_114DF5E01AAE__INCLUDED_)