// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__56C26BD5_880B_4B5B_8D47_C96C977F9832__INCLUDED_) #define AFX_STDAFX_H__56C26BD5_880B_4B5B_8D47_C96C977F9832__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC OLE automation classes #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include "windowsx.h" #define USE_NEWTWAIN #include "..\..\..\include\l_bitmap.h" #include "..\..\..\include\ltdoc.h" #define WM_DOREALIZE (WM_USER + 0) #define SELECT_PAGE_SHOW 1 #define SELECT_PAGE_DEL 2 #define RECOG_MODULE_MOR 1 #define RECOG_MODULE_OMR 2 #define RECOG_MODULE_HNR 3 #define NEW_PAGE_FROM_CLIPBOARD 1 #define NEW_PAGE_FROM_TWAIN 2 #define MAX_ZOOM_VALUE 200.0 #define MIN_ZOOM_VALUE 10.0 #define ZOOM_STEP 10.0 #define ISDLGSUCCESS(nRet) \ ((nRet >= SUCCESS_DLG_OK && nRet <= SUCCESS_DLG_EXPORTANDEXIT) ? TRUE : FALSE) //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__56C26BD5_880B_4B5B_8D47_C96C977F9832__INCLUDED_)