#if !defined(AFX_LANGUAGE_H__0E490810_C333_4B51_B6A1_0755C1013B13__INCLUDED_) #define AFX_LANGUAGE_H__0E490810_C333_4B51_B6A1_0755C1013B13__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // Language.h : header file // ///////////////////////////////////////////////////////////////////////////// // CLanguage dialog class CLanguage : public CDialog { // Construction public: CLanguage(CWnd* pParent = NULL); // standard constructor ~CLanguage(); void CheckOKButton(); // Dialog Data //{{AFX_DATA(CLanguage) enum { IDD = IDD_SELECT_LANG }; CButton m_btnOK; CListBox m_lstLangs; //}}AFX_DATA LANGIDS * m_pLangIds; L_INT m_nLangCount; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLanguage) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CLanguage) virtual BOOL OnInitDialog(); afx_msg void OnSelchangeListLangs(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LANGUAGE_H__0E490810_C333_4B51_B6A1_0755C1013B13__INCLUDED_)