// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__4C07692A_028A_4123_A6D8_798E19B36CAC__INCLUDED_) #define AFX_MAINFRM_H__4C07692A_028A_4123_A6D8_798E19B36CAC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CMainFrame : public CFrameWnd { protected: // create from serialization only CMainFrame(); DECLARE_DYNCREATE(CMainFrame) // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg BOOL OnQueryNewPalette(); afx_msg void OnPaletteChanged(CWnd* pFocusWnd); afx_msg void OnPaletteIsChanging(CWnd* pRealizeWnd); afx_msg void OnSysColorChange(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__4C07692A_028A_4123_A6D8_798E19B36CAC__INCLUDED_)