// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__C6FF4FE6_8334_47E6_8A71_66635A5EB912__INCLUDED_) #define AFX_STDAFX_H__C6FF4FE6_8334_47E6_8A71_66635A5EB912__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include "..\..\..\include\l_bitmap.h" #include "..\..\..\include\ltlst.h" #include "..\..\..\include\lttmb.h" #ifndef RECTWIDTH #define RECTWIDTH(lpRect) (((LPRECT) lpRect)->right - ((LPRECT) lpRect)->left) #define RECTHEIGHT(lpRect) (((LPRECT) lpRect)->bottom - ((LPRECT) lpRect)->top) #endif #define _RECTWIDTH(lpRect) (((LPRECT) lpRect)->right - ((LPRECT) lpRect)->left) #define _RECTHEIGHT(lpRect) (((LPRECT) lpRect)->bottom - ((LPRECT) lpRect)->top) #define WM_DOREALIZE (WM_USER + 0) #define WM_BROWSE (WM_USER + 99) #define WM_INSERTNEWIMAGE (WM_USER + 98) #define CHANGED_DATA 0x0000 #define CHANGED_COLOR 0x0001 #define CHANGED_SIZE 0x0002 #define CHANGED_ALL (CHANGED_DATA | CHANGED_COLOR | CHANGED_SIZE) #include "windowsx.h" #include "resource.h" #include "BrowseDlg.h" //#define SAVEFORMATCOUNT 4 #ifndef WM_SETMESSAGESTRING #define WM_SETMESSAGESTRING 0x0362 // wParam = nIDS (or 0), #endif #ifndef OFN_ENABLESIZING #define OFN_ENABLESIZING 0x00800000 #endif // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__C6FF4FE6_8334_47E6_8A71_66635A5EB912__INCLUDED_)