// SpineRough.h #ifndef _SPINE_ROUGH_H #define _SPINE_ROUGH_H #include /* required for all Windows applications */ #include #include "..\\..\\..\\include\\l_bitmap.h" /* LEADTOOLS main header file */ #include "..\\..\\..\\include\\l_error.h" /* LEADTOOLS error definition header file */ #include "types.h" #include "handles.h" // //************************************************************************************** // // Functions for SpineRough // //************************************************************************************* // Handle IDs for SpineRough #define HANDLE_ID_CP0 100 #define HANDLE_ID_CP1 101 //*************** SpineRough Create functions L_VOID SpineRough_LButtonDown(HWND hWnd, LPCHILDDATA pData); L_VOID SpineRough_LButtonUp(LPCHILDDATA pData, L_UINT uTool); //*************** SpineRough Update functions L_VOID SpineRough_Handle_LButtonDown(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); L_VOID SpineRough_Handle_MouseMove(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); L_VOID SpineRough_Handle_LButtonUp(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); #endif _SPINE_ROUGH_H