//BoxEightCorner.h #ifndef _BOX_EIGHT_CORNER_H_ #define _BOX_EIGHT_CORNER_H_ #include /* required for all Windows applications */ #include #include "..\\..\\..\\include\\l_bitmap.h" /* LEADTOOLS main header file */ #include "..\\..\\..\\include\\l_error.h" /* LEADTOOLS error definition header file */ #include "types.h" #include "handles.h" //************************************************************************************** // // Functions for BoxEightCorner // //************************************************************************************* // Handle IDs for BoxEightCorner #define HANDLE_ID_CP0 100 #define HANDLE_ID_CP1 101 #define HANDLE_ID_CP2 102 #define HANDLE_ID_CP3 103 #define HANDLE_ID_CP4 104 #define HANDLE_ID_CP5 105 #define HANDLE_ID_CP6 106 #define HANDLE_ID_CP7 107 //*************** BoxEightCorner Create functions L_VOID BoxEightCorner_LButtonDown(HWND hWnd, LPCHILDDATA pData); L_VOID BoxEightCorner_MouseMove(LPCHILDDATA pData); L_VOID BoxEightCorner_LButtonUp(LPCHILDDATA pData, L_UINT uTool); //*************** BoxEightCorner Update functions L_VOID BoxEightCorner_Handle_LButtonDown(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); L_VOID BoxEightCorner_Handle_MouseMove(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); L_VOID BoxEightCorner_Handle_LButtonUp(LPCHILDDATA pData, pANNMOUSEPOS pMousePos); // *************** BoxEightCorner Additional functions L_VOID BoxEightCorner_AddUserHandles(HANNOBJECT hRect); L_VOID BoxEightCorner_ClipCursor(LPCHILDDATA pData, HANNOBJECT hObject, POINT ptStart, L_BOOL bRestore); L_VOID BoxEightCorner_RestrictPoint(LPCHILDDATA pData, HANNOBJECT hRect); #endif _BOX_EIGHT_CORNER_H_