#if !defined(AFX_LEADRASTERANNSINK_H__E8CB28E1_EB26_11D4_9EC5_005004892044__INCLUDED_) #define AFX_LEADRASTERANNSINK_H__E8CB28E1_EB26_11D4_9EC5_005004892044__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // LEADRasterAnnSink.h : header file // class COLEDBDlg; ///////////////////////////////////////////////////////////////////////////// // CLEADRasterAnnSink command target class CLEADRasterAnnSink : public CCmdTarget { DECLARE_DYNCREATE(CLEADRasterAnnSink) CLEADRasterAnnSink(); // protected constructor used by dynamic creation // Attributes public: COLEDBDlg * m_pDlg; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLEADRasterAnnSink) public: virtual void OnFinalRelease(); //}}AFX_VIRTUAL // Implementation virtual ~CLEADRasterAnnSink(); protected: // Generated message map functions //{{AFX_MSG(CLEADRasterAnnSink) // NOTE - the ClassWizard will add and remove member functions here. void OnAnnDrawn(long hAnnObject); //}}AFX_MSG DECLARE_MESSAGE_MAP() // Generated OLE dispatch map functions //{{AFX_DISPATCH(CLEADRasterAnnSink) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_DISPATCH DECLARE_DISPATCH_MAP() DECLARE_INTERFACE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LEADRASTERANNSINK_H__E8CB28E1_EB26_11D4_9EC5_005004892044__INCLUDED_)