// SpFxDlg.h : header file // //{{AFX_INCLUDES() #include "leadrasterview.h" #include "leadraster.h" //#include "leadrasterdlg.h" #include "font.h" //}}AFX_INCLUDES #if !defined(AFX_SPFXDLG_H__BF355537_7CA7_11D4_8AC8_00E0295AEDFC__INCLUDED_) #define AFX_SPFXDLG_H__BF355537_7CA7_11D4_8AC8_00E0295AEDFC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // CSpFxDlg dialog class CSpFxDlg : public CDialog { // Construction public: ILEADRasterIO * m_pltRasIO; ILEADRasterFXD * m_pltFXD; CSpFxDlg(CWnd* pParent = NULL); // standard constructor BOOL m_bDlgUp; BOOL m_bFilesNotFound; // Dialog Data //{{AFX_DATA(CSpFxDlg) enum { IDD = IDD_SPFXCOM_DIALOG }; CButton m_ShowTransition; CButton m_ShowText; CButton m_ShowShape; BOOL m_bPersist; CLEADRasterView m_ltRasView; ILEADRasterDlgKrn * m_pRasterKrnDlg; ILEADRasterDlgEfx * m_pRasterEfxDlg; CLEADRasterView m_ltRasView2; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSpFxDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: VARIANT_BOOL m_bDrawPersist; HICON m_hIcon; short m_nEffectStyle; short m_nEffectGrain; short m_nEffectDelay; short m_nEffectMaxPass; long m_nEffectTransparent; unsigned long m_nEffectTransparentColor; short m_nEffectWandWidth; unsigned long m_nEffectWandColor; short m_nTransitionStyle; unsigned long m_nTransitionForeColor; unsigned long m_nTransitionBackColor; short m_nTransitionSteps; short m_nTransitionEffectStyle; short m_nTransitionEffectGrain; short m_nTransitionEffectDelay; short m_nTransitionEffectMaxPass; long m_nTransitionEffectTransparent; unsigned long m_nTransitionEffectTransparentColor; short m_nTransitionEffectWandWidth; unsigned long m_nTransitionEffectWandColor; short m_nShapeStyle; short m_nShapeBackStyle; short m_nShapeFillStyle; unsigned long m_nShapeBorderColor; short m_nShapeBorderStyle; short m_nShapeBorderWidth; short m_nShapeInnerStyle; short m_nShapeInnerWidth; unsigned long m_nShapeInnerHiliteColor; unsigned long m_nShapeInnerShadowColor; short m_nShapeOuterStyle; short m_nShapeOuterWidth; unsigned long m_nShapeOuterHiliteColor; unsigned long m_nShapeOuterShadowColor; short m_nShapeShadowXDepth; short m_nShapeShadowYDepth; unsigned long m_nShapeShadowColor; unsigned long m_nShapeForeColor; unsigned long m_nShapeBackColor; CString m_strTextSample; short m_nTextStyle; short m_nTextAlign; long m_nTextWordWrap; unsigned long m_nTextColor; unsigned long m_nTextHiliteColor; long m_nTextUseForegroundImage; long m_nTextForegroundBitmap; short m_nTextShadowXDepth; short m_nTextShadowYDepth; unsigned long m_nTextShadowColor; long m_nTextAngle; COleFont m_oleTextFont; int m_nFileIndex; // Generated message map functions //{{AFX_MSG(CSpFxDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnShape(); afx_msg void OnText(); afx_msg void OnTransition(); afx_msg void OnEffect(); afx_msg void OnShow(); afx_msg void OnDrawpersist(); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SPFXDLG_H__BF355537_7CA7_11D4_8AC8_00E0295AEDFC__INCLUDED_)